Today's patchlist is mainly bugfixes, including achievements that weren't unlocking and the invisible Mahou bar.
- Fixed an issue where some sounds could persist between levels and continue playing indefinitely.
- Fixed a camera issue during Seraph’s “Angelical Geometry.”
- Fixed collision issues with the upside-down Flower Fortress in Sky Citadel that could cause players to get stuck inside the geometry when landing on it from above.
- Fixed an issue where players could get stuck at the edge of the arena during the final boss fight.
- Fixed an issue that blocked player inputs at the start of Magical Transformation.
- Corrected the stat requirements for the “Weight of Sin III” and “Red Threads III” upgrades.
- Executioner’s Charge now checks for walls between the player and the target.
- Fixed the “Pet All Pets” achievement not unlocking correctly. This fix also applies retroactively.
- Fixed an issue where certain effects could increase players’ HP while they were dead or reviving.
- Fixed an issue where Heavenly Curse could be available to the host but unavailable to clients.
- Fixed the achievement for completing all bonds not unlocking correctly. This fix also applies retroactively.
- Fixed an issue that prevented players from obtaining the Relic unlocked through Nura’s maximum bond level scene.
- Fixed an issue that caused some assets to desynch when experiencing high-package loss (Like spawning on a black map or fully white players)