If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues. The Steam Link for Meta Quest FAQ page is available here. Anyone can opt into the SteamVR Beta. Instructions are available here. SteamVR:
Default environment is now the "Aurora" (can be disabled in settings)
Added content-aware aurora color tinting, in theater environment
System UI supports gamepad navigation
Lesser-used UX controls moved to an "Additional Options" menu
Game dimming while the dashboard is up can be disabled in settings
Fix for keyboard not showing up when summoned in some scenarios (Skyrim VR)
Input:
Fixed bindings not correctly recognizing some render model simulation values
Fixed the Binding UI not displaying the correct default values for render model simulation type
Fixed bindings missing when they were modified locally and then the Steam account was changed
Steam Link:
Added tethered Quest support over USB (must be used with Steam Link Beta)
Fixed cases of video corruption, checkerboarding, and stuck streams.
Improved automatic bitrate selection.
Allow HMD to override host framerate (must be used with Steam Link Beta) if configured manually at OS level on Meta Quest headsets.
Linux:
Fixed async reprojection failing on AMD GPUs.
Fixed GPU selection on systems with both discrete and integrated GPUs.
Fixed compatibility with systems without systemd.