Hello, dear community!
Things have been a bit quiet lately because we’ve been busy implementing some of your feedback, which has even led to a new game mode. We hope you’ll like the changes, and thank you very much for all your ideas and feedback.
The Rat Project & Daedalic Entertainment
UPDATE 1.3 NOTES
Gameplay
We added a story mode for those who want to enjoy the Story and prefer a smaller challenge
Balancing improvements
Dungeons statuses
Remove stun and impure statuses from Sewers and Fortress dungeons
Balancing enemies on Normal and Hard Modes
Swamp Coweater
Mountains Coweater
Essence Golem
Goofer
Harvan with Axe
Old Friend
Boar and Hog
Terry and Ferry
Panzer Centipede
Fixes
Sound
Fixed the low HP indicator sound effect playing after reloading the game
Fixed the cards’ hover sound effect playing when the volume settings are set to 0
Fixed dungeon music playing after exiting the dungeon
Cards
Rat Filth card description replaced with a correct one
Fixed Clarity and Broken Mind descriptions to match card’s actions
Fixed the Old Friend Joker card description to match the card’s actions
Fixed Mental Collapse and Tranquillity applying effect without meeting the Fear condition
Fixed Harvan Hammer Crushing Blow stunning for 2 turns
Fixed Harvan Stick Essence Poke checking incorrect condition
Loading
Fixed the loading of the game saved during certain Speech Bubble Sequences
Localization improvements
Polish
German
English
Other improvements
Moved one of the easter eggs to improve its discoverability
Updated credits upon Kickstarter’s Backers’ request
Added icons for save files to differentiate the game mode
Fixed the Self-made Man achievement not triggering
Shortened the Misty Sich cutscene to match the music length
Swapped Molecupine music track