“Armored trucks are the lifeblood of the city’s economy. Whatever happens, they have to get through.” — The Chief
Averno City’s most valuable cargo needs protection, and you’re riding shotgun. Provide Escort Duty for the Armored Truck fleet, fend off daring robberies, and put your training to the test against the city’s latest threats.
New Features!
🚓 Armored Truck Escort
💵 ATM Robbery
🦹 Kidnapping
🪪 Additional Document Checks

Gameplay Changes
Added a new Police Station on West Island
Added Firearm Permit and Vehicle Documentation features
Civilians can now carry licensed concealed firearms
Added additional vehicle document checks
All Traffic Stop and Stop and Frisk interactions are now voiced
Added a Take Statement sequence to Muggings
Gumball lights can now be placed on and removed from commandeered vehicles
Ambulance and Coroner shifts can now be started from the Shift Select menu
Traffic Stops can now be performed from the passenger side
Added the ability to request Rare Finds from the Change Patrol Vehicle menu
Civilian vehicle trunks now contain miscellaneous objects when searched
Increased weapon variety for end-game gangs
Partner now matches the player’s tactical or State Trooper outfit
Traffic Stops now cancel when the player moves over 100m away with no associated crimes
Added tolerance to speed checks to better match the displayed vehicle speed
‘Run Plate’ speed text now appears yellow when above the speed limit
Added an interaction hint to burnt-out vehicles covering drug stashes
Added Interact and Commandeer options to the radial menu when both are available
Quality of Life Improvements
Improved Garbage Truck cornering
Improved the behaviour of blipped vehicles
Improved vehicle AI when fleeing
Blocked vehicles will now occasionally sound their horns
AI vehicles now use brake lights while waiting at junctions
Improved police vehicle behaviour during chases
Replacement vehicles now spawn closer to the player
Escort units now try to spawn on the same side of the freeway
Traffic Stop vehicles now pull over slightly further on certain roads
Pulled-over drivers now move further ahead if blipped again
Increased the intensity and range of single police rooflights
Added the option to disable helicopter spotlight visuals
Added a selection of loading screens
Improved Carjacking and Car Theft descriptions in the Handbook and radial menu
Keyboard buttons on tabbed screens now display in brackets
Characters now open their windows during Stop and Search interactions
Stop and Search interactions now wait for introductory dialogue to finish
Updated hospital road shortcuts to avoid the Coroner van spawn
Removed the unused Select button from the Artifacts screen
Added a 30 FPS menu cap on Steam Deck
Audio Changes
Improved SMG gunfire SFX
Improved audio syncing for suspects hiding in dumpsters
Added new audio for suspects hiding in portable toilets
Bug Fixes
Fixed crimes not being acknowledged correctly during Add Offences
Fixed subway interaction points after repeatedly using the same subway
Fixed single Gumball lights facing the wrong direction
Fixed being able to shoot while exiting a vehicle
Fixed female NPCs occasionally walking slowly or foot sliding
Fixed drivers entering a rear seat after being Let Go
Fixed vehicle AI remaining idle after deciding to flee
Fixed ATMs potentially spawning in incorrect locations
Fixed visual issues with suspects hiding in portable toilets
Fixed the K-9 becoming stuck barking
Fixed the K-9 barking at narcotics during Serial Killer missions
Fixed missing water VFX in the precinct showers
Fixed Cordell sometimes facing away from suspects during vehicle interactions
Fixed the floating guard hut beside the Bank
Fixed flat tyre sparks occasionally disappearing
Fixed police vehicle pushbars incorrectly using livery colours
Fixed body bag interactions after bags were moved from their original position
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The ACPD couldn’t function without your support, officers.
If you encounter any issues or have feedback on the update, please let us know via the Steam Forums or our Discord community.
