Stonewards Early Access - Hotfix 0.2.2
Hello everyone!
We've just pushed a quick hotfix to address some of the most critical bugs reported and tweak a few balance values. Thank you all for the fast feedback!
Balance
Gold Ring: Capped the maximum Gold multiplier at 200x.
Bug Fixes:
Multiplayer & Run Progress
Fixed the Game Over screen appearing while a downed player was already being revived on a Revive Bed.
Rejoining a multiplayer run will now preserve the exact number of remaining Ring Rerolls and Skips.
Rejoining will now correctly restore Team Tome bonuses, Bonus Max Health gained from kills, and Run Score.
Enemies killed by Mercenaries or Ballistas can now drop Gold for all players.
Companions
Companion kills can now grant Gold drops.
Companion can now deal Critical Hits.
Fixed an issue where enemy projectiles could not hit the companion correctly.
Companion will no longer chase or attack enemies outside the playable battle area, preventing it from dying somewhere it cannot be revived.
Combat
Artificer Bombs now use the same damage calculations as other weapons, including Critical Hits and the Berserker buff.
Fixed an issue where some enemies like archers would only target the host.
Other
Artificer Bombs no longer collide with carriable objects.
Thank you so much for your feedback and support!
Banana Tiger Studio