A small follow-up patch addressing mount and shapeshift interruptions, teleport safety, a few gear-clipping issues, and some quest hand-in fixes.
Mounts and Druid forms
Fixed nearby adventurers' abilities unexpectedly dismounting the player or cancelling Druid shapeshift forms.
Failed ability attempts, such as spells on cooldown or without a valid target, no longer unnecessarily cancel mounts or forms.
Interface
Challenge Stone objective windows are now smaller and positioned to the side. They can also be moved and resized.
Fixed DPS meter and chat window button text disappearing or overflowing when resizing them, including translated labels.
Loading and teleport
Improved scene-entry and teleport loading safety on slower computers, including arrivals at Blackmire Citadel. Characters now wait for destination structures and collision to finish loading.
Failed destination loading now cancels the teleport or safely returns to the main menu instead of placing the character in an unfinished area.
Models and gear
Fixed certain staffs appearing inside Human female and Orc female characters. Placement was checked across all current races and genders.
Fixed character creation sometimes using the previous gender's weapon positioning.
Fixed missing calf sections when Orc male players and adventurers wear certain short boots.
Quests
Fixed a hand-in issue with Amulets of the Accursed. Gold rewards no longer incorrectly require bag space, and slots freed by handing over quest items can now hold the reward.
Failed quest hand-ins now preserve quest items when no reward has been selected or there is not enough bag space.
Players left stuck by an earlier failed collection-quest hand-in can retry to refresh their progress and collect missing items again, without abandoning the quest.