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Ghost Exorcism INC. · Community Announcements · September 21, 2026

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Hello everyone,

After a very long wait, game updates can finally resume!

The studio I had created had to shut down, and I had to take the project back over on my own, which impacted the updates. I originally started developing this game solo, and I'm now picking it back up solo once again.

This update was a tough one, and I wasn't disciplined enough to write down every single change, but here are the main ones:

- Rework of the entities and their behaviors, plus new interactions and a full rework of the attack system.

- Heart attacks no longer exist — they've been replaced by an entity attack.

- New sound management system (and new sounds).

- New character customization system, replacing the old avatars that had various issues.

- Improved character animations (still a work in progress — I'm not great at it yet, but I'm learning).

- Several maps have been changed to flow better in terms of level design. More changes will come in future updates.

- Added a weather system that influences entity behavior.

- Equipment can now be purchased mid-game, but at a 20% markup.

- The old character progression system has been dropped in favor of a new one (your XP is kept, and the money spent on buying maps is refunded — ZERO loss of your playtime!). More changes will come in future updates.

- UI rework, part 1.

- The tutorial is now multiplayer-compatible.

- Many network and miscellaneous bugs fixed.

⚠ Head bobbing effects can be disabled in the options!

Thank you again to everyone who has supported the project through all these years and all the difficulties <3

Feel free to join the Discord to share feedback or suggest improvements:

DISCORD

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