
Hello everynyan~!
Photomode is one of the most unique features in the game, and after being “almost forgotten” for a while, it finally receives a big refresh. This update brings several long‑requested improvements, quality‑of‑life changes, and brand‑new posing options.
For anyone new: you can access Photomode by pressing Escape to open the menu, then clicking the camera icon
🎥 Revamped Camera Movement


The camera system has been completely reworked. No more orbiting around the player, the camera is now full free‑roam.
Hold Right Click + use movement/look keys to move freely.
Camera roaming distance still respects player location limits.
This gives you far more freedom to frame your shots exactly the way you want.
✋ Finger Pose‑able Bones
The most requested feature is finally here: finger posing.
You can now adjust individual finger bones to create expressive hand signs and custom poses, yes, even that middle‑finger pose. Finger controls behave the same way as other bone adjustments, so it’s easy to pick up.
📏 Extended Character Pose Distance
Character poseable distance has been increased significantly. You can now move your character up to 3 meters away (previously 1 meter), making it much easier to:
Sit properly on chairs aligned with tables
Pose inside vehicles like forklifts
Reach previously awkward or unreachable spots
🎯 Aiming Pose Editing Made Easy
Previously, editing bones during aiming poses was difficult because aiming locked onto the target cursor. This restriction has been removed, aiming poses are now easy to adjust without fighting the lock‑on system.
🖼️ Hide Photomode Windows

A new sidebar toggle lets you hide the Photomode UI windows. This gives you a clean, unobstructed view of your subject while posing or framing your shot.
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Many more improvements and updates are available. Check out the full list below:
📷 Screenshot Mode / Photomode
Camera now fully free‑roam (Right Click + Move)
Added finger poseable bones
Added Photomode UI hide toggle
Increased character pose distance from 1m → 3m
Fixed screen shake continuing during pause
Fixed Boxer IFV aiming issues during pause
Fixed Ancient Draugr Sentry bot flying during pause
Fixed NPC stumble animation glitches during pause
Fixed aiming during pause causing bone‑pose difficulty
Fixed Shield Begin charging FX freezing during pause/resume
Fixed waypoint lines appearing during pause
Fixed controller highlighter not working during pause
🌐 Other Fixes & Modifications
Added Polish language
Added xenoaisam X/Twitter link
Modified AOE Healer nanoplugin healing based on max HP
Modified HP Steal‑er nanoplugin steal amount based on max HP
Modified companion turrets so broken turrets no longer shoot anybody
Modified friendly turret damage (stationary & follower) to scale with player DMG Multiplier Upgrades
Modified player grenade damage (Explosion, Fire, Electric) to scale with player DMG Multiplier Upgrades
Reduced Minotaur knock‑throw power
Fixed Brutal Route treasure box not producing materials correctly
Minor additional fixes
Hotfix 0.5.5.1
Fixed missing shoes on Shadow sisters
Fixed missing price display on Nano-crystal
Fixed healing notification show decimal
Added make a little nudge push force to full ammo items during interacting
Patch 0.5.6
Fixed friend invite issues cant start play
Fixed friend invite issues when game not start yet. Required everything loading into lobby first before you got the lobby invite acceptance
Fixed sudden long loading on co-op after Patch 0.5.5
Fixed no collider on mechanics vehicle lift pole in Hijack level
Fixed tank route on destruction level that always make it stuck on back BUMI lobby entrance
Thank you for your support yet again, more updates coming soon!
We encourage everyone to spread the word about the game!
Share it with your friends, allies, and fellow sisters to help us reach even more players.
Your continued support keeps our mission alive. Stay tuned, more updates!

Warm regards, Aisam & the Banzai Escape Team

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