Hi, everyone!
We’re back with critical bug fixes and news about upcoming updates. We’re currently focused on making the game as stable as possible, improving existing features, and adding new ones. Once we’ve made that progress, we’ll move on to major updates.
Bug Fixes:
Fixed an issue where large multiplayer messages could fail to send.
Reduced unnecessary network traffic during automatic dealer dispatches.
Fixed interaction errors that could occur when the object being looked at was destroyed.
Fixed the inventory remaining locked when the production station being looked at was destroyed.
Prevented leaving a station from incorrectly removing inventory restrictions imposed by prison or airplane sequences.
Fixed the item pickup prompt disappearing from the carried box when the box being looked at was destroyed while using Modern controls.
Prevented destroyed boxes and stations from causing errors during subsequent carry/drop actions.
Fixed an error that could occur when the “Continue Placing” timer expired after the box was destroyed.
Fixed open/close and placement prompts remaining on screen after their boxes were destroyed.
Fixed an error that could occur when closing a tablet after a disconnection.
Upcoming Updates:
New Elevator Delivery System: You’ll be able to assign items inside boxes placed in the elevator directly to customer orders without unpacking them or preparing separate boxes for each order. This means one box can supply multiple orders, making deliveries easier to organize. You’ll also be able to assign racks to the elevator for deliveries. The current system will remain available for players who prefer it.
Budget Allocation System: You’ll be able to set a separate purchasing budget for each item your Restocker workers buy.
Worker Assignment System: You’ll be able to assign specific machines, stations, and pots to your workers.
New Game Mode
New Sales Mode
Got feedbacks or suggestions? Head over to our Steam Discussions or join our Discord to stay in touch:
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