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Turning Inertia, Elephants and Bug Fixes
War Selection · Community Announcements · September 19, 2026
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General
- Optimized rendering of explosions, other visual effects and marks on the ground
- Reduced overlapping identical sounds when many units fire or perform the same action at once
- Added turning inertia to ships, elephants, artillery and vehicles
Bug Fixes
- The Yamato could fail to turn its hull to bring its turrets to bear on a target
- Restored image distortion effects that had been missing for a long time due to a bug
- When an object disappeared from the minimap, nearby object markers could also disappear
- Loading large textures could interrupt game loading with a false out-of-memory error
- A corrupted image could stop other images from loading
- Sounds could come from the wrong direction
- Tooltips could lose lines or retain text from the previous tooltip
- The announcer volume setting was not saved between game launches
Balance
- Elephants now frighten enemy cavalry: riders retreat and temporarily stop responding to orders
- Elephant collision shapes have changed from round to elongated
- The Light tank, Flamethrower tank, FT17, Type FT, Chinese Light tank and Light tank F3000 now crush troops while moving
- Early European, early Asian and Italian fishing boats, the Battle boat and the Sampan now accelerate smoothly
- Increased the clearance needed for cavalry, some artillery, the Motorcycle, Tankette KS, Tankette KD and Armored car Terni to pass
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This announcement was written and published by the developers/publisher of War Selection on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.