There have been a lot of players tackling the wastelands and making suggestions as well as a few bugs that survived the event. If you played one of the first demos then started playing the full release already please reset your progress! There is a potential soft-lock making progress very slow since the save data overwrote the game defaults.
Plenty of additional polish was added; zoomable tech tree, better ultrawide screen support, quests sorting and the full list below;
Fixed: Crash when double clicking scavenge button.
Fixed: Issue with old demo saves, now throwing away all profiles older than September.
Fixed: Shaders not showing fog for a few unlucky AMD users; thanks Rabbit for the help.
Fixed: General issues with wide-screen support.
Fixed: Issues with fog transition and fog ultra wide-screen support.
Fixed: Issues with supply run ultra wide.
Fixed: Issue with right fog not clearing properly
Fixed: SupplyRun backdrop show when resize now.
Fixed: Aspect changing issues with some rewards/events/etc.
Fixed: Some confusing lines of dialog, text in credits and a quests text.
Fixed: Crowbar placement and a few reward issues.
Added: Scrollbar to the Quest seen and dragging it for the quests.
Added: ToolTip label for resources to learn the icons.
Added: basic zoom in/out for tech tree.
Added: Vehicle tilt, countdown sound and vehicle upgrade popups.
Updated: Text on the upgrades for clarity.
Updated: Art adjustments.
Updated: Max interface aspect ratio to 21:9 instead of 16:9
Updated: Quests are now sorted to have claimable quests at the top.
Updated: Notifications alert to grab your attention better.
Updated: Changed vysnc setting to default to on.

The world has ended but the wasteland is becoming better and better. Play the game, leave your reviews and comments about what you would like to see to improve it further.