
Act 2 is now AVAILABLE!
Dive into the Temple of the Lost Faith, an ancient Human place of worship, dedicated to a belief system lost to time. The Helix have taken up a presence in this decrepit site, blocking the path to Iridopolis and cutting off Kaliere's trade routes. Carter and Yooba, along with a not-so-welcome friend, are tasked with getting to the bottom of this interruption.

A new weapon, new puzzle mechanics, and a new area to explore have all been added. Additional side content will be added in a post-launch update.

Act 1 has also been updated with a host of new changes!

Act 1 Patch notes
Carter and Yooba have been redesigned
The Sword and Shield weapon has been redesigned and overhauled
Yooba's Wind ability now traps enemies in the air, allowing for new tactical repositioning possibilities
The time to shoot a fire arrow with the Yoobow has been lowered and its damaging power has been increased, further differentiating it from the Wind ability.
Mana no longer regenerates automatically
You can now block with the sword and shield, and regenerate mana with the magic book, by holding the Spell button
You can now ask Jalysus questions
The Old Wizard's College's interiors no longer reflect the exterior time of day
The game now indicates changes to your quest state and prompts you to enter the quest menu
A new anti-aliasing toggle has been added to the settings
A new controller rumble toggle has been added to the settings
The default audio mix has been rebalanced
Some cutscenes have been altered with enhanced direction
Some dialogue lines have been rewritten
You can no longer attack enemies while they are knocked down
You can no longer be comboed by multiple enemies at once
An intro sequence and photosensitivity warning has been added at startup
New visual effects for being attacked and dying have been added
The open world has had some of its color tones adjusted
A lot more I'm probably forgetting...!