Hello Pibbles!
Thanks again for playing Pibcremental! We love hearing what you think, and your feedback has been very helpful. Thanks to the community bug reports and overall notes, we patched the game, squashed bugs, and rolled out several UI updates earlier this week. If you want to take a closer look at what was fixed, check out the previous patch notes.
We want to keep improving Pibcremental and make sure you have a fun and smooth playing experience. We’ve seen a lot of you request a feature that lets you assign and unassign Pibs and buy gatherbots more efficiently. We hear you, and we’re happy to say that in today’s patch, we’re adding a feature that lets you assign and unassign multiple instances of Pibs to a building, which will hopefully make the playing experience feel better and less tedious. Alongside it are other small improvements.
Added a feature that lets you assign and unassign multiple instances of Pibs to a building. You can also hatch multiple Pibs at the same time and buy them in bulk from the market. Additionally, you can buy gatherbots, spacesuits, and costumes in bulk, as well as craft multiple relics more easily.
The final goals for the S.N.A.F.U. building should be easier to track with UI improvements, and an added checklist panel that tracks your progress toward them.
Made hiring Pibs in the market easier, allowing for bulk hires to reach a true Pibtopia
End cutscene improvements
Several bug fixes related to CU3 visuals, yearn for the mines, as well small bug fixes related to gym culture.
Variety of UI fixes.
If you want to keep up to date with what's we're working on, share your thoughts, or report new bugs, feel free to reach out to us via one of the following methods:
Discord (recommended):
https://discord.com/invite/29MaUnhWyE
Google Forms:
https://forms.gle/9F78gvkVZXL5r67NA
Email: