It's been almost 30 days since the Early Access launch of PROFITS 2167, and what a wild ride it's been!
We honestly didn't expect this much interest in our weird little train game. Over 6,000 players have already joined the Profiterra ranks, exceeding all our expectations! pstorment
A huge thank you to everyone who's been playing, leaving reviews, sharing feedback, and helping us balance and test updates over on Discord. Your involvement means a lot to us, and we're incredibly grateful for it.
What have we been doing for the past 30 days?
Mostly putting out small fires and pesky bugs.
Released 10 patches, nine of which I wrote no patch notes for at that moment, and now it's a bit hard to remember what exactly was fixed and when;
Fixed a ton of bugs, huge thanks to everyone who reported the issues they faced;
Developed the localization system and prepared the infrastructure for upcoming translations;
Introduced several enhanced enemy variants for those who felt that regular Cryptoarachnids weren't making their shifts miserable enough;
Optimized stuff to work better, faster, harder, stronger;
Tweaked the balance of several Shift Boosters and Tree of Growth upgrades;
Updated the tutorial to make your Booster purchase experience a little less confusing. I still need to add a few GIFs to it though;
Worked on Steam Achievements. They're not available just yet, but we're aiming to release them in October;
Prepared the official soundtrack for Steam. It's currently awaiting approval and should be available for purchase very soon;
Touched grass. After months of intense development, we finally managed to spend some time outside. Highly recommended, but highly addictive and terrible for productivity
Tree of Growth & Shift Results visual update to match the general UI style
Now, let's talk about what's coming next.

October: New Corporate Benefits
We're planning to bring you:
Steam Achievements, to officially recognize your unpaid overtime;
Steam Leaderboards for those who really want to get to Quota 67 and finally become a Stakeholder;
New localizations: Ukrainian, German, and French;
Tree of Growth new late-game upgrades to ease the Booster rerolling grind as many have requested;
Photo Mode, because corporate exploitation deserves a good screenshot!
These are our current targets to be released during next month, and some features may shift depending on development and testing.
A Quick Word About Controller Support
Originally, we'd planned to implement it during September, but controller support turned out to be significantly more complicated than we expected.
Even though we'd designed a controller control scheme that should deliver a manual lever-shifting experience comparable to playing with a keyboard and mouse. The problem is that implementing this requires us to rewrite the entire input system from scratch.
We're absolutely committed to making it happen, especially now that PROFITS 2167 is Steam Deck Verified. However, we can't confidently promise an exact release date just yet.
Thank you for your patience. Your portable productivity matters to us.
November: Expanding Operations
Here's what we're currently planning for November:
More languages
Expanded game settings (visual customization and accessibility)
Controller support. If everything goes according to plan, we're hoping to have it ready in November. Fingers crossed.
Endless Mode development & Alpha tests
Thank You for Your Job!
We're a tiny team, and seeing so many people enjoy this experimental corporate nightmare joyride has been genuinely incredible.
There's still a lot of work ahead of us, and your feedback continues to shape the game.
If you'd like to help us improve PROFITS 2167, leave a Steam review, join our Discord, share your ideas in Steam Discussions, report bugs, or help us test upcoming updates in Beta branch (check our Discord). Every bit of feedback helps, and we actually read it (I'll be honest: I don't do it EVERY day please don't expect that from me I have a life ;_;).
Thank you for your continued service to Profiterra Sovereign Group.
Remember: overtime is appreciated but not compensated.
NOW GO DELIVER THE QUOTA KID
Your Chief Executive,
Vitalii

(amazing short comix from monstrts, Marevo Collective Discord member)