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The Transmutation Update is Now Live!

Raiders of Blackveil · Community Announcements · September 17, 2026

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The Transmutation Update Is Here! September 17

Hey Raiders!

The Transmutation Update is finally here!

This one puts a pretty big focus on what you do with your loot once you get your hands on it. Muriel has learned a few new tricks, equipment can now be transformed and upgraded through the new Transmutation System, there are also 25 new Perks, 11 new Unique Items, new Champion Talents, more stash space, and a whole bunch of balance changes and fixes throughout the game.

We’ve also continued working through multiplayer and reconnect issues, alongside changes to difficulty progression, equipment drops, Champion stats, and more.

There’s a lot to get into, so let’s get started.


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🔮 Equipment Transmutation

Muriel the Mystic has some new tricks up her sleeve!

Once you unlock Equipment Transmutation through Atlas, Muriel can help you take the equipment you find during your raids and mess with it in a few different ways.

You can:

The materials needed for Transmutation can be found as room rewards, dropped by some of the most dangerous enemies you'll encounter, or discovered as rare treasures inside Legendary Chests.

One important thing to know: equipment obtained before this update unfortunately isn't compatible with the Transmutation System.

So... time to let your inner loot goblin out and loot some new stuff ;)


💰 Currency Stash Tab

Transmutation also brings some new crafting materials into the mix, and we didn't exactly want your stash turning into a junk drawer.

All materials and currencies now have their own dedicated Currency Stash Tab.

Things like Glitter, Scrap, Black Coins, and the new Transmutation materials will no longer take up space alongside the equipment you're actually trying to collect.

We've also added stack splitting, making it easier to move around exactly how much of a material or currency you want.


📦 4 Extra Stash Tabs

Speaking of stash space...

You can now unlock 4 additional Stash Tabs through Atlas.

More room for loot.

More room for questionable hoarding decisions.

We know how this goes.


⚔️ 11 New Unique Items

And of course, what's a Transmutation Update without more equipment?

We've added 11 new Unique Items to discover:

Good luck finding the one your build suddenly can't live without.


✨ +25 New Perks

Assassin

Contagion Poisoned enemies have a 25% chance to Poison up to 1 nearby enemy.

Putrid Detonation Casting SPECIAL causes all Poisoned enemies to burst, dealing X damage.

Toxic Execution Hitting a Poisoned enemy with ULTIMATE deals +20% increased damage for each stack of Poison.

Druid

Maelstrom At max Enrage stacks, the sky unleashes tornadoes every 3 seconds, dealing X damage.

Rampage For each Enrage stack, gain +10% Attack Speed.

Ravens Call Periodically, a crow appears that strikes a nearby enemy, dealing X damage and slowing it by 50% for 1 second.

Murder Of Crows When Rooting an enemy, a crow appears for each Rooted enemy. Each crow strikes a nearby enemy, dealing X damage and slowing it by 50% for 1 second.

Ravenstorm Casting DEFENSE surrounds you with a storm of crows for 3 seconds, dealing X damage and slowing enemies by 50% for 1 second.

Bramble Surge Casting ULTIMATE grants +200% Root damage for 10 seconds.

Guardian

Unyielding Command Casting DEFENSE Taunts all Bleeding enemies.

Showstopper Hitting Taunted enemies with ULTIMATE deals +75% increased damage.

Mage

Afterburn Casting ULTIMATE triggers an afterburn for 5 seconds that periodically applies 1 stack of Burn to nearby enemies.

Shatter Damaging a Frozen enemy causes a Chilling explosion, dealing X damage.

Icebreaker Hitting Frozen enemies with OFFENCE deals +100% increased damage.

Monk

Thunder Rush Using DASH has a 25% chance to shoot lightning that bounces and Shocks enemies for X damage.

Thunderous Wrath Hitting with ULTIMATE Shocks for X damage.

Lightning Discipline Gain +35% Shock damage for each Monk Perk acquired.

Priest

Holy Attunement Gain +35 Healing Power for each Priest Perk acquired.

Divine Release Casting ULTIMATE causes you and your allies' Barrier to radiate, dealing X damage.

Graceful Renewal Healing has a 25% chance to grant +5% Healing Power for 5 seconds.

Warlock

Forbidden Knowledge Gain +35% Curse damage for each Warlock Perk acquired.

Implosion Hitting Cursed enemies with ULTIMATE has a 25% chance to trigger a Curse explosion, dealing X damage.

Druid / Guardian

Ursine Howl When you trigger Enrage, Taunt nearby enemies.

Tremor Every 5 seconds, the earth erupts beneath you, dealing X damage.

Bearskin For each Enrage stack, gain +10% Max Health.


🏆 +6 New Champion Talents

Ironhorn

TRAIT Talent: Heavy Weight While Moving, a tremor continuously pulses beneath you, dealing X damage.

Jamera

DASH Talent: Cinders Drops X cinders on the ground. Enemies walking over them trigger a Burning explosion, dealing X damage.

Beatrice

ULTIMATE Talent: Withering Bloom Duration is increased by +X%, and while Venus Rex is active, Withering Seeds spawn around it.

Foxley

DASH Talent: Volley Fire X ATTACK arrows in a circle around you, each dealing X% of its damage.

Valora

TRAIT Talent: Sanctified Hammers X hammers orbit around you, dealing X damage and Healing allies they pass through for X.

Draskyl

DASH Talent: Let’s Dance Disappear into the shadows and perform X ULTIMATE strikes.


📊 Equipment Stat Rebalancing

A pretty major part of this update is a shift in how equipment stats work.

Many item stats that previously used flat values have now been changed to percentage-based values. This means the value you get from certain pieces of equipment will scale more naturally with your Champion and build, rather than staying locked to a fixed number.

Alongside that, we've made a few more changes to equipment:


🏷️ Equipment Tiers

Equipment now drops with a Tier, adding another layer of progression to the gear you find during your raids.

Equipment can drop anywhere from Tier 1 to Tier 3, with Tier 3 being the maximum.

The Tier of equipment you find is tied to the difficulty you're playing on, so pushing into higher difficulties will give you access to higher-tier drops.


Changes

Difficulty Progression

We've changed how higher difficulties are unlocked.

You now need to clear all 3 biomes in a single raid to unlock the next difficulty.

Difficulty has also been rebalanced to account for the increased player power coming from percentage-based item stats and the flat stat increases gained with each level.

We've also improved the drop odds for Mythic and Legendary items on Bandit, Raider, and Liberator difficulties.


New Champion Stats

Champion stats have received some changes as well.


Other Changes


🐛 Bug Fixes

Multiplayer

We've been aware of the issues detracting from the experience when playing Raiders of Blackveil in multiplayer for a while now.

Fixing these issues will continue to be an ongoing effort in the coming updates, but this update includes another round of fixes aimed at making multiplayer sessions more reliable.


Reconnect / Resume

We've also fixed several issues tied to reconnecting or resuming an existing run.


UI / VFX


Gameplay

And finally, a pile of fixes across Champions, bosses, rooms, Perks, and equipment.


That's everything for the Transmutation Update!

Go pay Muriel a visit, start hunting down some new equipment, and let us know what you manage to cook up with the new system.

As always, we'll be keeping an eye on your feedback, bug reports, and everything you manage to break❤️

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