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1.1.10 - gameplay UI scale and fixes

Data Center · Community Announcements · September 14, 2026

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New: Main gameplay canvas is now changed to scale by pixel, and scale factor can be changed in Graphics menu.

Improved: small UI changes and navigation fixes

Fix: Customer base > patch panel > switch, was not correctly recognized as LACP type connection and worked as ECMP

Fix: With the "set default policy on switches to deny" option enabled in a redundant architecture, if you power down all the primary devices and then turn them back on, the VLAN configuration is lost.

Coop

Fix: SFP sync issues (putting SFP in box, moving devices, etc)

Fix: App timed objectives not synced properly

Fix: Designer room issues, and now only one player at time can use it

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