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Game Balance Update Sep.10th

Touhou Big Big Battle · Community Announcements · September 11, 2026

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C:

Ringo: Health reduced from 50 → 46, base Dango healing reduced from 15 → 9, now begins consuming Dango below 25 Health (was 40); \[Pepperism] now begins consuming Dango below 15 Health (was 40); \[Bulimia] Faith increased from 1 → 2.

Aki Sisters: Health increased from 9 → 11; Shizuha's Faith drops are now capped at 2 per wave, for a maximum of 10 waves.

Kisume: \[Fen Fire] attack speed bonus increased from 417% → 500%, Faith increased from 1 → 3; \[Drop] stun duration increased from 2.4 → 3.0s, Faith increased from 2 → 3.

Mystia: Attack damage increased from 7 → 8, \[Song of the Night Sparrow] duration increased from 4.5 → 5.5s.

B:

Kyouko: Dash speed increased from 5.0 → 5.5; \[Powerful Repeater] maximum charges reduced from 3 → 2, damage increased from 10 → 14, knockback distance reduced from 12 → 8.

Alice: Cost reduced from 23 → 21; \[Volley Charge] damage increased from 16 → 18; \[Self-detonation] AoE area reduced from 3 → 2.4.

Letty: Blizzard area increased from 2.6 → 2.8; \[Cold Snap] Faith reduced from 4 → 3; \[Flash-freezing refrigerator] now restores 1 Health per second, Faith increased from 3 → 4.

Parsee: Attack range increased from 5 → 6 (\[Jealousy Bomber] range unchanged at 5).

Kagerou: Cost reduced from 17 → 16; \[Desperate measure] Faith reduced from 4 → 3; \[Wolf Pack Behavior] Faith reduced from 3 → 2.

Tojiko: \[Thunder] Faith reduced from 5 → 4.

Keine: \[Historical Invention] trigger range increased from 10 → 12.

Kogasa: \[Karakasa Surprising Flash] duration reduced from 5.3 → 4.5; \[A Rainy Night's Ghost Story] stealth duration increased from 2.2 → 2.5s.

A:

Sanae: \[Daytime Guest Stars] Faith increased from 4 → 6; meteor AoE area increased from 0.5 → 2.5, healing reduced from 12 → 7, now heals at most 3 allies, damage-reduction buff reduced from 20% → 15%, cooldown increased from 5.0 → 6.5s.

Youmu: \[Cherry Blossom Flashing] Faith increased from 5 → 6.

Marisa: \[Comet Torch] Faith reduced from 4 → 2.

Patchouli: \[Big Bang] fireball damage reduced from 29 → 27.

Reimu: \[Duplex Barrier] non-decaying shield reduced from 30 → 20, decaying shield reduced from 60 → 45.

Iku: \[Thundercloud Stickleback] damage increased from 15 → 17, cooldown reduced from 16 → 14s, Faith increased from 5 → 6.

Satori: Passive miss chance increased from 40% → 43%; \[Terrifying Hypnotism] Faith reduced from 7 → 5.

Rin: Revived corpse time flow increased from 100% → 150%.

Captain: \[Family Trip] ship Health increased from 46 → 55, passenger capacity increased from 2 → 3.

Futo: \[Sakuraiji in Flames] Faith reduced from 7 → 6.

S:

Yuuka: \[Blossoming of Gensokyo] attack bonus increased from 30% → 45%; \[The Beauties of Nature] Faith reduced from 6 → 5, AoE trigger chance increased from 22% → 25%.

Mokou: \[Phoenix Rebirth] revival time increased from 3.0 → 3.2s.

Eirin: \[Hourai Elixir] cooldown set to 8s, Faith increased from 5 → 6.

Miko: \[Sword out of a hat] Faith reduced from 6 → 4.

Yuugi: \[Alcoholic] passive changed from +2 Armor to 22% damage reduction while drinking; movement speed bonus after drinking increased from 15% → 30%.

Suwako: \[Diving] knockback distance bonus increased from 100% → 150%; \[Hibernation] healing increased from 40 → 55.

Yuyuko: \[Eternal Sleep in Dreamland] Faith increased from 4 → 6.

Kaguya: \[Numberless Hare] melee rabbit attack range increased from 1.0 → 1.5.

Remilia: \[Spear the Gungnir] cooldown reduced from 8 → 7s.

Eiki: \[Cleansed Crystal Judgement] mirror clone no longer loses Health over time, damage taken increased from 350% → 380%, attack power reduced from 80% → 65%, cooldown increased from 13.5 → 14.0s.

Hero:

Yuuka:

\[R] MP cost reduced from 68 → 26, flowers created reduced from 12 → 4, cooldown reduced from 67 → 23s, now stores up to 3 charges.

\[E] Cooldown changed from 9/9/9/9 → 9/8.5/7.5/6s.

Marisa:

\[R] MP cost increased from 95 → 110.

Cirno:

\[E] MP cost reduced from 27 → 20, PC damage reduction increased from 20% → 100%, duration changed from 4/4/4/4 → 1.5/2/2.5/4s.

Yukari:

\[Q] Duration increased from 5.5 → 7.0s, Ran's attack slow reduced from 20% → 10%.

\[R] Train hitbox width increased from 2.8 → 3.5.

Sanae:

\[Q] MP cost increased from 11 → 12; Great Curse fortune now applies 10% increased damage taken to enemies for 3s; Curse fortune now reduces enemy attack speed and movement speed by 10% for 2.5s; Blessing fortune now stuns for 0.6/0.7/0.8/1.0s.

\[R] MP cost reduced from 60 → 55.

Utsuho:

Revival time set to a flat 7s at all levels.

\[R] MP cost increased from 8 → 10.

Eirin:

\[Q] MP cost increased from 8 → 9.

\[R] Cooldown reduced from 10/10 → 9.5/9.0s.

Others:

Tier 1 Tower: Blue point drop reduced from 25 → 20.

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