Work on Gameplay 2.0 continues. Recently, we’ve completed and reworked several important systems:
Finished the third phase of the hunt — players now need to free the ghost’s soul from the Chains of Hell and capture it
Added a magic crossbow for capturing imps, the only creatures capable of affecting the infernal chains
Completed the meta progression and four faculties
Completely reworked the tutorial
Added subtitles and voice-over to make learning easier and improve immersion in the lore
Fully completed the new lobby
Reworked the unique traits of Rank 1 ghosts
Added gamepad support
Improved network stability
Added a system of perks, active abilities, and passive abilities
The game is gradually getting closer to how we want it to feel.
Stay tuned — the open playtest is coming soon!

