🚧Hello Builders
Patch 7.2 is out with multiple fixes and improvements across the board. We've adressed the issue of roads disappearing for clients after joining public games and desync issues on largely terraformed maps.
We've also made multiple improvements to Road Planning and the AI using it.
Full Patch Notes below.
⚙️7.2 Patch Notes
🖥️Performance & Stability
Fixed texture streaming issues after enabling DLSS on GPUs with 6GB VRAM
Improved build stability for all platforms
🎨Visuals
Updated VFX for certain buildings
Corrected logo color display on several vehicles
Fixed collision issues with buildings on Map 12 (Autumn Collapse)
🚧Road Planning & AI
Fixed issue when road progression is not saving properly after user re-enter the map
Resolved issues with unfinished roads after re‑entry map in co‑op
AI vehicles no longer get stuck on bridges after route restart
Asphalt paver now compacts wet asphalt correctly
Roller and paver vehicles behave consistently during construction
Fixed disappearing roads during asphalt rolling in co‑op sessions
Improved AI route checkpoint and bridge marker behavior
Camera now correctly follows vehicles after respawn on bridges
“Delete Last Point” button is now available on gamepad in route menus
AI vehicles no longer spawn stuck near bridges after route reset
AI trucks no longer restart routes prematurely when points are placed on bridges
🔄Co‑op & Synchronization
Roads no longer disappear for clients after joining public games
Fixed desync issues when joining hosts with large terraforming saves
Objectives and rewards now synchronize correctly between host and client
Asphalt rolling works consistently across all roads in co‑op
💾Progression & Save System
Sand quarries are no longer free
Cargo positions now save correctly after re‑entering Map 8 (Washout)
Toy truck progression counter fixed
Save system no longer hangs after bridge deployment
Fence collision on Map 12 adjusted to allow toy car progression
Road rewards now properly grant completion credit
📹Controllers & Camera
Added new controller scheme images
Fixed camera jerking at certain settings
Camera movement restored after route completion or failure
💻UI & UX
Added user warning if 4K DLC not updated
Fixed Codex tutorial screenshots showing incorrect maps or scaling
Progress bar now matches completed map count
“Recall Vehicles” mechanic works correctly with HUD options
Control scheme images no longer overlap in settings
Joining modded lobbies now requires proper PROS account linking
📖Localization
Corrected vehicle model names across multiple languages (IT, DE, PL, CT, CS, KR, TR)