Hotfix 1.0.8
New Wiki
We put together a new wiki for Cross Blitz! Cards, systems, game info, and a bunch more are now starting to live here:
Fixes & Improvements
Fixed triggered effect chains stopping after the first card. This affected matching turn-end effects, discard/draw chains, Riff chains, and deathrattles triggering other deathrattles.
Discard Puzzle 1 is solvable again.
Fixed a crash that could happen during an enemy turn in Quill's story.
Blitzing after defeating the enemy hero no longer gives your minions another round of attacks. Overkill during normal combat is unchanged.
Fixed rare cases where Campfires, Landmarks, or the Tavern could leave a Hollows run stuck.
Trinkets given to Pyre Cannon or upgraded traps now correctly apply to their shared base card.
Missing Trinkets from an in-progress run are restored when loading the run.
Fables map rooms now turn green once all currently visible content is complete. Hidden nodes no longer block room completion.
Fixed the missing-card tooltip in the deck editor being covered by the card preview.
Reduced memory growth and slowdown during long sessions.
Enemies now follow through when they find a winning play.
Fixed several rare crashes during enemy turns.
Fixed a case where enemy turns could stall during very long games.
Hollows Weekly
The Hollows Weekly now runs Monday through Sunday (UTC).
The run, leaderboard, and mercenary now all reset together.
The current Weekly will restart once with this update.
Achievements & Cards
Mereena's Regent's Resolve and Nature's Saint achievements now unlock correctly.
Their card backs now unlock alongside the achievements.
Card backs shown as unlocked before being earned will lock again until their requirements are completed.
Mereena's four battle-Accolade card backs now appear in the collection.
Mana Diffuser+ now adds the copied spell to your hand instead of your deck.
Puzzle Balance
Made Discard and Glimmer tutorial puzzles slightly easier, with fewer cards in hand not involved in the solution.
Fables Enemy Deck Balance
Violet 2-1 Kil: -1 Lustrous Poison, -1 Cursed Spirit, -3 Bruteskin Ancient, +2 Crowd Surfer, +1 Stone Virus, +1 Scorn Warlock, +1 Beach Bones Violet 2-12 Thrash: -3 Dozing Drake, +2 Rally Guy, +1 Bokobobin Cannon Violet 3-12 Alatar: -1 Piper, -2 Shiverbone Slime, -2 Cyclone Blast, -2 Shiverfin Siren, -2 Frost Burn, +2 Rimepaw, +1 Scale Shine, +1 Scorn Cyromancer, +1 Glacier Guard, +4 Shatter Seto 2-3 Shiverbone Shingles: -1 Shivershade, +1 Shiverspice Seto 2-6 Captain Poe: Health 25 -> 20, -1 Duskling, -2 Dreadspout Recruit, -1 Blightreaver Recruit, +4 Skull Recruit Seto 2-7 Yaza: -2 Scorching Whirlwind, +2 Shaofin Novice Seto 3-9 Lustra: -3 Hoopla, +3 Dancing Dragon Mereena 1-14 Otto: -1 Kaboomkin, +1 Alert Bot Mereena 1-15 Musket: -5 Buccaneer, +5 Pirate Recruit Mereena 2-10 Bang: -3 Burst, -1 Incinerate, +1 Burst Throw, +3 Blast Quill 3-6 Dungeon Keeper: Health 30 -> 25, -3 Cursed Spirit, -1 Hellfire, +2 Cursed Tome, +1 Void Ancient, +1 Ancient Commander Quill 3-8 Mingmogul: -1 Scalped Ticket Redcroft 3-8 Dragonbrand: Health 30 -> 25, -2 Draco Blast, +2 Doomed Recruit
Tusk Tales Enemy Deck Balance
Boreas Brezfizz (Boss): HP in Normal/Hard modes 30/35 -> 25/30 Mingmogul (Boss): -5 Glimmer Commander Sarella (Boss): Removed Runewood Staff Miremush Dragon (Landmark): -1 Slush Hex, -1 Miremush Dragon, +2 Rotting Puff Cursed Spirits (Landmark): -2 Ancient Lullaby, +1 Stone Virus Soulskin Ancient (Deadly): -1 Tiny Ancient, -3 Ancient Lullaby, +1 Agony Altar, +1 Draco Blast, +2 Soulskin Ancient Grandpa Riko (Deadly): -2 Poison Puff Grenade, -1 Shroom Nectar, +1 Ruby Ray, +2 Bello