
I've teamed up with Alienware Arena to provide a giveaway for the SurfsUp Supporter DLC!
Simply click this link (https://na.alienwarearena.com/ucf/show/2176141/boards/contest-and-giveaways-global/Giveaway/surfsup-supporter-dlc-key-giveaway) and click GET KEY.
Then you can Activate a Product on Steam from the client, from a browser, or from your library.

Once you've activated the supporter DLC, you can head over to https://surfsup.website/survivalscape and claim a free copy of SurvivalScape, my first Steam release.
[dynamiclink href="https://store.steampowered.com/app/2862660/SurvivalScape/"]Thank you all so much,
Mark ❤️
Patch Notes:
New Players
- Recreated Tutorial map - First launch now shows a TRY THE TUTORIAL popup (shows for everyone) - New PLAY TUTORIAL button at the top of the main menu, shown until you earn Tutorial achievement - Accepting starts the tutorial in a public lobby tagged NEW PLAYER, so other players can join and help out - NEW PLAYER lobbies sort to the top of the server browser - Finishing the Tutorial map awards an achievement
Maps
- New Maps: Qorb and Mondrian by @any_other - bhop_emevaelx3: start and finish zones fixed - Fixed a restart bug on imported maps where you could override your spawn point - surf_jagerbomb teleport brush imported shape fixed (tower reset) - surf_goliath: failing a run sends you to the proper respawn point now - surf_sandtrap2: removed the reset teleport - Corn Maze: baby ghosts twirl again - Azure: end zone fixed - Dream: fixed a script error on load - Climb maps: fixed a script error on load - Removed unused height map settings from 59 maps, they were ignored by the engine and spammed warnings on load
World Records
- World record announcements no longer get lost when Steam is slow to show the new holder - Fixed an issue where changing modes between posting would cancel the post - The game will now resend WR updates if the message fails to post
Overtime
- Fixed an issue where end of map timer didn't go into overtime - A passed RTV works the same way - Loading a checkpoint during overtime ends your run, so overtime can no longer be stretched by restarting to a checkpoint
Replays
- All runs without replays have been purged (sorry to bonus / mode times whose replays were lost with the leadeboard refactor last patch) - Fixed replays not saving when you restart to a save loc right after finishing, - Added replay upload retry - Fixed a stuck replay upload that could delete the next run's recording - Removed the false "recording already finalized" warning after restarting to a save loc
Hosting
- Free lobbies now hold 16 players instead of 8 - Your lobby name and starting map are remembered between sessions - The player count defaults to the largest lobby you can host until you change it
Settings
- The Particle Effects video setting now applies to every map
Engine Upgrade
- I identified and fixed two crash issues with my custom Godot fork