Patch 1.0.4 is now live!
This update improves pathfinding and ally interactions, fixes several achievement and storyline issues, updates a number of perks, and brings another batch of QoL improvements and bug fixes.
New
Added a toggle for the background FPS limit. If disabled, other FPS limit settings will apply instead.
Dodge chance is now displayed to the tenth.
QoL
VIPs in Escort missions will now pass through allies.
If the player is immune to a certain damage type, this will now be displayed in the Resistances section.

Updated player pathfinding:

Clones now ignore allies and enemies when plotting a path.
If an ally is blocking the path, the clone will automatically swap places with them.
If an enemy is in the path, the clone will stop once they are spotted.
You can now swap places with allies standing on dangerous tiles.
Balance
The Bane point cap is now 1299. Previously, there was no limit.
New missions can no longer appear at a station immediately after the previous one is completed. There is now an 11–21 day cooldown. Monitoring ignores this restriction.
Updated the item pools used for random starting equipment.
Fixes
Fixed an issue where sorting items in the Magnum's Cargo Hold while the inventory of a clone with the Hauler talent (Priya “Abbess” Marlon) was open could create items with an incorrect number of uses.
Weapons transferred to the Magnum's Cargo Hold via a Capsule or Shuttle did not have their attack mode reset.
Weapons with the Backup Gun trait could grant themselves a bonus when inspected while not equipped in an active slot.
If the Shuttle inventory was unlocked, it could be accessed through elevators in bramfaturas.
Maintenance Stations and Recharge Stations were not displayed on the minimap.
Modified items could not be used in crafting recipes.
In the Scanner minimap, the camera was moved using LMB. It now uses MMB, consistent with other interfaces.
Fixed an immortal enemy that could appear when the Muster Bane (Gannix 2) triggered after an enemy panicked.
The player's vision range was not restored after healing wounds that reduced vision range.
Biowaste Tanks were not displayed among producers in the Stock Market.
Fixed errors when attempting to move items into a clone's inventory while the Shuttle tab was open, or into the Shuttle while the clone's inventory was open.
Maximum HP granted by clone rank was applied twice after recloning through the Genome Project.
Repairing Duggur's Crucifier nailgun incorrectly required Venusian parts instead of Lunar parts.
Removed the final remaining method of obtaining the ron_shock_wrist augment, which is not intended to be available to the player.
The range of the Warden Bane (Skrivnus 4) was not displayed.
Achievements
Fixed the “Legend” achievement not being awarded. Old saves cannot be used to unlock it; a new game is required. This does not apply to players on difficulty settings other than Unfair.
The “Dog Is a Clone's Best Friend” achievement was not awarded if the player was not looking at the dog.
The “Dead or Alive, You're Coming with Me” achievement was not awarded when replacing a VIP's armor unless they were stripped first.
Perks
QoL
Updated perk tooltips to display buff duration.


The Grenadier perk (Tifton's Elite class) is now taken into account in the tooltips for all explosions.
Balance
War Crime (Spaceborn Ghosts class) and Dirty Shot (Tunnel Rats class) now work against all humans and quasimorphs, including Barons, but not robots.
Ghost Killer (Angels of Spades class) and Cobra Throw (Co.B.R.A. class) now also work against enemies who can see the player.
Balance: Stunning perks now affect enemies for a number of AP. Excess stun carries over to the next enemy turn.
Fixes
The Krav Maga perk (Golem Group class) incorrectly applied its critical damage bonus to all weapons.
Added a note to the ability descriptions of the Radio Jack and Field Emitter implants, as well as the Topiltzin's Maim Mark and Nanauatzin's Red Frenzy pacts, clarifying that they ignore wound immunities.
Solar System
Changes to production chains only take effect after a station changes its owner or at the start of a new game.
Fixed incorrect stock calculation that affects station price.
Quasimorphic factions (including proxy in cult mode) now produce different quasimorphic items on different planets.
Minor station production changes.
Buffs for Civil Resistance economy.
Story
Fixed a storyline softlock that could occur when the conditions for awakening Olirna were met simultaneously through the RealWare and Xiomara storylines.
Fixed an issue in the Malleus Maleficarum mission: if more than one Red Chip was placed into the Magnum terminal at once, the player would not be transported to Issachar's Consciousness.
Urparp and Prometheuths have been buffed, they now use pacts and some items.
Factions now develop properly while waiting for AnCom’s Secret Data.
Localization
Fixed an issue where some perks did not display which weapon classes they worked with in Korean, Japanese, and Chinese.
Various fixes for German, Spanish, and Japanese localizations. Thank you for your help!
Thank you for continuing to share your feedback and reports with us. We’ll keep working on fixes, balance adjustments, and improvements based on your feedback.
Good hunting, mercenaries!
Regards, Magnum Scriptum