Tunguska 2: Whitefall HUD Design
Hello Ghoul Hunters!
I'm very excited to show you the new HUD design for Tunguska 2: Whitefall! This time around, we're having a "metal control panel" theme, made with 3D models rendered into sprites. Here's how it'll look like:

With the new "Psi-Breach" and temperature stats, the HUD needs new elements too, while preserving the same style and layout as Tunguska 1. Here's a breakdown of the functionality:

Next, I'll create the inventory/journal/crafting menu, also in the same metal control panel style. I'll update you again soon!
Labor Day Giveaway!
To celebrate Labor Day, in the next few days I'll run several DLC key giveaways! For Day 1, it's Shadow Master DLC. To enter the giveaway, simply visit the link below and enter your email address. To make everyone gets a chance to win, I'll be adding new keys to the pool several times a day.
https://tunguskagame.com/#sept-aslkj1209ukc
Disclaimer: by entering the giveaway, you'll also receive biweekly immersive story series that serves as a primer to Tunguska 2's main storyline. If you are a story lover, it's actually best to just visit the home page of the official website, click "Enter The Zone", and enjoy the ride :)
Also, once the demo for Tunguska 2 is ready, an early-access will be available ONLY to subscribers of the mailing list. If all goes well, I'll probably have the demo by end of the year or beginning of 2027. Thank you all for your patience :)
[dynamiclink href="https://store.steampowered.com/app/3536500/Tunguska_2_Whitefall/"]