- Added an Effects Amount slider in Settings. Lower it to reduce visual effects for better performance; it never changes your damage.
- Mining: Ores are automatically collected when too much ore piles up on the ground.
- The currency display now wraps to a new line instead of hiding behind the health bar.
Fixes
- Fixed dying right as the Run Portal died causing the next level to skip its monsters and Guardian.
- A Guardian you missed now shows up on your next level. If you already passed its level, it is counted as defeated and you receive its Guardian Currency.
- Fixed leftover skill effects from the previous level killing the new Run Portal and ending the level instantly.
- Portal Currency is now corrected on load: any amount lost to the skipped-level bug is restored.