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BIGGEST UPDATE YET - Steam Deck 60 FPS, Performance Improvements & More

The Karters 2: Turbo Charged · Community Announcements · September 05, 2026

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Hey everyone!

We’re back with a major update bringing performance improvements across the game, expanded graphics settings, a redesigned customization flow, improved lobby and online features, weapon balance changes, and a wide range of fixes.


OPTIMIZATION & GRAPHICS

CONTROLS & INPUT

CUSTOMIZATION

We've reworked the preset customization flow to make creating and editing presets faster and more intuitive.

LOBBY & ONLINE

MENU & UI

IN-GAME & HUD

LEADERBOARDS


WEAPON BALANCE

TESLA GUN

Reduced the Tesla Gun's overall area coverage and adjusted its damage distribution.

PORTAL GUN

Added new safeguards to prevent Portal Guns from appearing in rapid chains while keeping them available throughout the race.

Two Portal Guns can still occasionally be used close together, but the shared cooldown prevents another one from immediately dropping afterward.

HEAL AURA

Reduced Heal Aura's active time by 1 second. The full 50 HP restoration now happens faster, while its anti-death window remains around 30% shorter than Shield.

TANK

Limited Tank to a maximum of 2 in circulation during online races.

This includes Tanks currently held by players as well as Tanks that have already been triggered or are actively running. Once one Tank leaves circulation, another can drop again, keeping Tank available as a comeback item without allowing too many to stack at once.

MINIGUN

Improved Minigun usability and targeting.

POISON GUN

Reduced the Poison Gun's total damage over time while keeping its duration and number of damage ticks unchanged.

GENERAL WEAPON FIXES

TRACKS & OTHER FIXES

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