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Game Balance Update Jun.30th

Touhou Big Big Battle · Community Announcements · September 05, 2026

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C:

Ringo: Armor reduced from 2 → 1, Health increased from 38 → 50, now begins consuming Dango below 40 Health, Passive \[Dango] healing increased from 10 → 15 and cooldown increased from 4 → 7s; \[Pepperism] attack bonus increased from 50% → 65%; \[Bulimia] cooldown reduced from 10 → 8s and now consumes Dango faster.

Wriggle: \[Nightbug Tornado] cooldown increased from 13 → 14.5s.

Aki Sisters: Cost reduced from 11 → 10.

Kisume: Health reduced from 24 → 23.

Lily: \[Everything Recovery] Faith increased from 2 → 3.

Koakuma: Health increased from 21 → 22, dash speed increased from 6 → 7.

Luna: \[Sneaky Child] Faith increased from 2 → 3.

Larva: Attack speed increased from 1.3 → 1.5.

B:

Ichirin: \[Fist Smash] Unzan return cooldown increased from 6 → 7s.

Cirno: Health reduced from 30 → 29.

Tojiko: Health reduced from 34 → 32, \[Thunder] cooldown reduced from 4.0 → 3.5s and Faith increased from 3 → 5; \[GodStrike] Faith increased from 2 → 4.

Hina: Cost reduced from 20 → 19, \[Broken Amulet] Faith reduced from 4 → 3.

Kogasa: Cost increased from 17 → 18, basic attack speed increased from 1.6 → 1.8, Health reduced from 60 → 57.

Keine: \[Historical Invention] Faith increased from 1 → 3.

Kyouko: Basic attack damage increased from 15 → 16.

Nitori: \[Hydro-Camouflage] trigger range increased from 4.5 → 5.0, \[Flash Flood] attack speed increased from 0.8 → 0.9.

A:

Marisa: Armor reduced from 2 → 1.

Satori: Cost increased from 27 → 29.

Tenshi: Keystone cooldown increased from 13 → 14s.

Reimu: \[Duplex Barrier] shield reduced from 105 → 90, minimum shield after natural decay set to 30, duration increased from 3.8 → 4.3s; \[Fantasy Seal] projectile travel distance increased from 16.0 → 17.5.

Rin: Maximum corpse pickups increased from 3 → 4, cost increased from 37 → 39.

Patchouli: \[Big Bang] Fireball AoE area increased from 2.2 → 2.6.

Ran: \[Direct Attack] Chen's dash distance increased from 10 → 11.

Seiga: \[Wall-Phasing Wormhole] Faith reduced from 6 → 4.

Youmu: \[Cherry Blossom Flashing] damage increased from 12 → 14, Faith increased from 4 → 5.

Reisen: Attack speed increased from 0.84 → 0.95, attack range reduced from 13.0 → 12.5.

S:

Yukari: Basic attack range increased from 9.5 → 10.5, bullet travel distance increased from 15 → 16; \[Phantasm, Foam and Shadow] now only affects S-rank cards, upgraded cooldown preventing the same target from being teleported consecutively reduced from 9 → 2s, teleport range increased from 8 → 10.5; \[Flying Noctilucae's Nest] Faith increased from 8 → 10.

Utsuho: Nuclear radiation duration increased from 30 → 32s.

Kanako: \[Miracle of Otensui] area reduced from 7.75 → 7.0.

Byakuren: Health increased from 107 → 121, cost increased from 67 → 72.

Yuyuko: \[Brief in Life] retained attack power increased from 70% → 80%.

Yuuka: \[The Beauties of Nature] AoE splash damage reduced from 0.75 → 0.6.

Remilia: \[Spear the Gungnir] AoE splash damage increased from 0.1 → 0.15, Faith increased from 6 → 7.

Yuugi: \[Annihilating Roar] range increased from 1.5 → 1.75, AoE area increased from 5 → 5.25.

Mokou: \[Phoenix] description corrected, damage increased from 25 → 28; \[Phoenix Rebirth] damage increased from 28 → 30.

Suika: Basic attack projectile speed increased from 30 → 35, \[Parade of One Hundred Demons] cooldown increased from 5.5 → 6.5s, attack speed increased from 1.45 → 1.60.

Hero:

Yuyuko: \[Q] damage increased from 9/12/14/16 → 9/13/15/19; \[R] bullet count increased from 36/60 → 36/65, cooldown reduced from 80/80 → 80/75.

Sanae: Basic attack range increased from 20 → 22, \[E] can now store up to 2 charges, cooldown changed from 21/21/21/21 → 21/20/18/15.

Utsuho: \[R] knockback distance increased from 8 → 12.

Yukari: \[E] selection range increased from 3.0/3.5/4.0/4.5 → 4.0/4.5/5.0/5.5.

Yuuka: \[E] AoE area increased from 4.0 → 4.2, damage increased from 36/46/56/66 → 36/46/58/70.

Marisa: \[E] cooldown changed from 14/12/10/8 → 12/12/11/11.

Others:

Defense Towers: All towers now deal AoE damage.

Tier 1 Tower: Damage 16 → 16, attack AoE area set to 2, splash damage ratio set to 0.25, maximum AoE targets set to 2, blue point drop increased from 20 → 25.

Tier 2 Tower: Damage 24 → 24, attack AoE area set to 2, splash damage ratio set to 0.25, maximum AoE targets set to 3, blue point drop increased from 30 → 40.

Tier 3 Tower: Damage 35 → 35, attack AoE area set to 2, splash damage ratio increased from 0.25 → 0.3, attack speed increased from 1.3 → 1.5, blue point drop increased from 55 → 70.

Tier 4 Tower: Damage increased from 45 → 50.

Season Reward Update:

Season Exclusive Skin: Season Skin Parsee

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