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September 3: Performance Optimization Patch Notes

Vampires: Bloodlord Rising · Community Announcements · September 03, 2026

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New Content

Performance Optimization

We implemented a wide range of environment optimization improvements, enhancing overall performance, memory usage, and world stability.

Inventory Rarity

We implemented Inventory Rarity system. Armor, servant tools, potions and other items now feature rarity tiers that affect their value and statistics. Discover higher-quality loot, craft rarer items, and make every upgrade and inventory decision more meaningful. 

Please note: Item values and statistics have been rebalanced as part of the Inventory Rarity update. These changes may also affect Vampire skills and overall character builds.

More Character Creator Content

Added a new face preset, new hairstyles, new stubble options, lip makeup options, new scars, and more skin imperfections.

Patch Notes

Character Creator

- Added a new slicked-back hairstyle to the Character Creator.

- Added a new slicked-back hairstyle with a widow's peak to the Character Creator.

- Added a new curly hairstyle to the Character Creator.

- Added a new male face preset to the Character Creator.

- Added new scars and skin imperfections to the Character Creator.

- Added new stubble options to the Character Creator.

- Expanded the range of hair and makeup color options in the Character Creator.

- Improved Character Creator color preview accuracy.

World & Gameplay

- Added rune markings to all Silver Veils across the world.

- Fixed missing collisions on large cages in Inquisition Camps.

- Fixed several lootables that could not be picked up across the world.

- Reduced the duration of the night from 65 to 40 minutes.

- The fires in Hell's Chasm village are now extinguished after defeating Iuliu. This change applies to newly started games only.

- Fixed crafting recipes being incorrectly marked as unavailable.

- Fixed an issue where gear without Enchantment slots could be placed in the Enchantment Altar.

- Fixed a crash that could occur when filling the Core with Blood.

- Fixed an issue where Hellhounds could fall into lava and block quest progression.

- Fixed an issue where human NPCs could teleport when they became stuck.

- Fixed an issue where the camera could fail to restore correctly after the final cutscene.

- Improved tree targeting and responsiveness when chopping down trees, particularly smaller ones.

- Added Dormant clothes and the old Starting Set to restock chests.

- Added 20 Leather to the Hell's Chasm trader offer.

- Increased the number of roof tiles available in Florica's trade offer from 200 to 800.

- Fixed the misleading "Invisible Assassin" skill upgrade description.

- Clarified the descriptions of Attack-modifying consumables to better indicate which attack statistics are affected.

- Updated item descriptions to clarify which attack stats are affected by their buffs and debuffs.

Characters & Appearance

- Added new portraits for peasants and vampires.

- Fixed an issue where custom skin tones were not applied correctly when partially unequipped (partially).

- Fixed clipping issues with several Hunter and Aristocrat trousers on the female body type.

- Improved clothing fit across the new body shapes.

- Improved Hunter mask alignment across the new character models.

UI & Menus

- Added a UI animation to indicate Dash cooldown.

- Added icons indicating whether buildables are unlocked through resources or Castle Level.

- Fixed inconsistent mouse cursor speed when navigating in-game menus and windows.

- Fixed an issue where the Statue of Dragos icon overlapped its name in the Building menu.

- Fixed missing translations for Building and Cleaning progress in the Management menu.

Audio & Voice

- Added new UI sound effects when navigating the Possible Enchantments and Vampires menus.

- Added new UI sound effects when confirming selections in the management menu.

- Added missing voice-over lines across dialogues and conversations.

- Added a new sound effect for villagers being drained of Blood.

- Added missing Voice Overs and updated the female voice across dialogues.

- Fixed an issue where world ambient sounds could continue playing after returning to the Main Menu from gameplay.

- Fixed dashing on Castle Hill restarting the background music.

Multiplayer

- Added a new UI for the multiplayer lobby.

- Fixed several crashes that could occur when joining multiplayer sessions.

- Fixed a rare crash that could occur while hosting a multiplayer session.

- Fixed an issue in multiplayer where Reveka could fail to appear after completing the "Awaken Reveka" objective.

- Fixed an issue in multiplayer where side quest NPC markers could appear in incorrect locations for Clients.

- Fixed Clients being able to create unlimited Blood Vials in multiplayer.

- Fixed players overlapping or levitating during multiplayer dialogues.

- Fixed an issue where Clients could create unlimited Blood Vials without consuming the intended amount of Blood.

- Fixed an issue in multiplayer where male clothing could incorrectly appear on characters with a female body type.

- Fixed an issue in multiplayer where players with the DLC could receive the non-DLC version of the Aristocrat outfit when joining a session.

- Fixed an issue in multiplayer where players could see another player's name and stats instead of their own in the lobby.

- Fixed an issue in multiplayer where clients could see the host as their own character in the lobby.

- Fixed an issue in multiplayer where rejoining a lobby with a different character could cause both characters to appear in the lobby.

- Fixed the Host incorrectly appearing with outdated character meshes to Clients.

- Fixed Clients displaying the Host's clothing in the Inventory.

- Fixed dashing on Castle Hill causing overlapping music for the Host.

- Fixed missing red highlights for uncraftable recipes and missing ingredients.

- Fixed an issue where villagers in upper Hell's Chasm Village would not flee from Hunter player characters.

Gamepad

- Fixed an issue where the "Invert Controller Look Axis" option did not affect gamepad controls.

- Fixed an issue that could prevent scrolling through the inventory with a gamepad.

- Fixed an issue where RMB navigation effects could remain active after closing and reopening menu tabs.

- Fixed an issue that could prevent switching between the Blood and Empower tabs in The Core when using a controller.

- Fixed an issue where gamepad users could not navigate save files in the Load Game menu.

- Fixed an issue where mouse navigation effects could remain active after closing and reopening menu tabs.

- Fixed an issue where RMB navigation effects could remain active after closing and reopening menu tabs.

- Fixed missing or inconsistent gamepad UI sound effects across multiple menus.

- Fixed an issue that could prevent switching between the Blood and Empower tabs in The Core when using a controller.

- Improved gamepad navigation in the Video and Audio settings menus.

- Improved gamepad navigation across all multiplayer menus.

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