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Balance update 1.9.80.90

Shadow Fight Arena · Community Announcements · September 02, 2026

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Spinning attack:

Ranged attack:

Lower attack:

Special attack:

"Withering Pilum" Talent:

Dev note:

We've made these changes in order to diversify King of the Legion's gameplay outside of shadow form. Adding unbreakability intervals to new attacks will make the experience more interesting, deepen the synergy with the "Unbreakable Monarch" talent and improve the hero's win ratio.

Heavy attack:

Basic attack:

Special attack:

Ranged attack:

Epic "Sanguine Nemesis" weapon:

Dev note:

Buffed the hero in order to adjust their win ratio. We're speeding up the special attack to give Helga a convenient move to use at mid-to-long range.

We're also significantly speeding up the ranged attack to give her more useful combat options that break through block, and to strengthen the "Smite Shot" Talent.

Rage: 236 → 224

Attack: 224 → 217

"Fire Grip" Ability:

"True Shape" Ability:

"Runes of Ash" Talent:

Dev note:

The "True Shape" Ability allowed Nonna to deal an excessive amount of damage that was difficult to dodge. These changes are aimed at reducing the ability's effectiveness: a full Flame gauge now allows fewer True Shape attacks, which will reduce both the damage and the duration of the animation chain that is hard to counter.

General

Amount of energy gained from taking a hit to the block:

Dev note:

We want to reduce the value of taking hits to the block and increase the need for active play in order to generate energy, while preserving this mechanic's comeback potential. That's why the generation rate will now be at its highest when the player reaches a critical amount of health.

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