This update fixes a range of issues affecting matches, character skills, Auto-Play, and the mobile experience, while also improving parts of the UI and text.
Match & Progression Improvements
Fixed an issue where canceling Auto-Play after setting both game speed and Auto-Play speed to 1× would incorrectly change the speed to 6×.
Fixed an issue where tile slots could appear blank after a scoring character used a skill to swap tiles.
Improved Auto-Play: Tributes obtained during Auto-Play can now be sold automatically.
Fixed an issue where the Ready button would not refresh after selecting a recommendation when a ready hand was available.
Fixed an issue where, after a surrender prompt was triggered but not selected in the final stage, surrendering after a loss and triggering the Phoenix Egg could leave players unable to continue matches, with only shop entry and exit available.
Fixed an issue where exiting to the main menu during Bi Fang or Lu Shu’s animation and then re-entering allowed the next node to be skipped regardless of its type.
Fixed an issue with Higan Bloom’s active skill where canceling the action would still swap tiles, and using the skill again in the same turn would prevent further tile swaps.
Fixed an issue that prevented Tributes from being used during Auto-Play.
Fixed an issue where surrendering while the player's score was higher than the Boss's score was incorrectly judged as a victory.
Fixed an issue where changing the resolution could skip a stage and cause the game to freeze.
Improved performance during Boss score calculation.
Character, Figurine & Effect Fixes
Fixed an issue where Fire Breather could not trigger Rainbow Pony.
Fixed an issue where combining Black Impermanence with the Wen Yao Figurine allowed skills to be used indefinitely without consuming Energy, enabling players to farm Fan.
Fixed an issue where scoring Bosses would play the tile-discard animation twice.
Fixed an issue where Wither’s Mult was incorrect upon entering a match while its active skill was unused.
Fixed an issue where tiles drawn by Green Snake after an added kan would not trigger their effects.
Fixed an issue where Temptress’s passive skill would not increase the multiplier when chi-ing a Bamboo tile for the second or third time.
Fixed an issue where Dragonvine’s passive skill, Overgrow, could trigger and stack multipliers even when only one tile was discarded.
Fixed an issue where the current value of the Banana Bull Figurine was displayed incorrectly.
Adjusted the Mult type of the Happy Figurine from “Mult” to “Independent Mult.”
Content, UI & Localization
Fixed several localization issues.
Fixed UI elements overlapping when localized text was too long.
Fixed function text appearing in the Traditional Chinese description for The Moon.
Improved the description of the Distraction Neutral Effect.
Improved text for several Relics.
Improved the in-match button UI layout.
Fixed an issue with model display when searching for Treasure Tiles in the Collection screen.
Fixed incorrect numerator and denominator values for Collection progress displayed in save data.
Added drag-and-drop hint text for Tributes on mobile.
Unlocks
Fixed an issue where Ksitigarbha would not unlock after clearing Difficulty 9.