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Modern Warfare 4 Open Beta is Live - Play Now!

Call of Duty®: Black Ops Cold War · Community Announcements · August 28, 2026

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Modern Warfare 4 Beta: Modes

NOTE: This intel comes from the Modern Warfare 4 Beta: Everything You Need to Know Blog. Click here for the full blog.

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[p align="start"]The Modern Warfare 4 Open Beta showcases the full range of Multiplayer combat. Deploy into classic modes like Team Deathmatch and Domination, master all-new experiences including Hijack and Inflation, test your skills in intense 3v3 Gunfight matches, or join combined-arms Ground War battles featuring tanks and other vehicles. Explore the mode overviews below.

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Team Deathmatch (Core 6v6)

QUICK INTEL:

Team Deathmatch is Modern Warfare 4 Multiplayer in its purest form. Two teams compete to earn points by eliminating enemy Operators, with every kill bringing your team one step closer to victory. Without objectives to capture or defend, success comes from consistently winning engagements while denying the enemy opportunities to score.

Every elimination counts but surviving to fight the next battle is just as important. Winning consecutive engagements not only denies the enemy points; it also earns valuable Killstreaks that can strengthen your team's advantage. Whether you're jumping into your first Multiplayer match or sharpening your gunfighting skills before tackling objective-based modes, Team Deathmatch rewards smart decision-making, teamwork, and consistent performance.

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Hijack (Core 6v6)

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Hijack is a brand-new objective mode where both teams battle over a single Data Spike, then advance it toward the enemy Comm Station. Once planted, the Spike continuously generates points for your team, forcing the opposition to launch a counterattack before it detonates or risk falling behind.

Victory depends on momentum as much as firepower. Keep the Spike moving by carrying it yourself or throwing it to teammates to maintain the attack. Full Create a Class functionality gives your team multiple ways to escort the Spike, disrupt enemy advances, and defend the objective as you fight to maximize your score.

HIJACK: TOP TIPS:

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Inflation (Core 6v6)

QUICK INTEL:

Inflation is a new Multiplayer mode that transforms every successful Operator into a bigger prize… and target. Eliminate enemies to collect cash, but the more wealth you carry, the greater the target on your back. Once you reach the High Value Target threshold, your position is revealed, inviting the entire enemy team to hunt you down while your teammates defend your position, recover dropped cash, and continue building their own fortunes.

As fortunes grow, so do the stakes. Every elimination can dramatically swing the score as teams choose whether to protect their richest players or launch coordinated attacks against enemy High Value Targets. Overtime raises the tension even further with increased cash multipliers, creating a chaotic finale where fortunes can change hands in moments. Full Create a Class functionality gives your team the tools to hunt High Value Targets, defend your biggest earners, and survive the escalating chaos as the match reaches its dramatic conclusion.

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Domination (Core 6v6)

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[p align="start"]QUICK INTEL:

Domination is one of Call of Duty's signature objective modes, challenging teams to capture and defend three strategic objectives across a Core 6v6 map. Every objective under your team's control generates points over time, rewarding teams that balance aggressive captures with disciplined defense while denying the enemy opportunities to score.

[p align="start"]Holding territory is the key to victory. Teams switch sides at halftime, requiring both teams to attack and defend from each side of the map before the match concludes. Unlimited respawns, Perks, Killstreaks, and full Create a Class functionality encourage communication, map control, and coordinated objective play.

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Hardpoint (Core 6v6)

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Hardpoint puts both teams in a race to control a single scoring zone marked by a visible perimeter. Holding the Hardpoint continuously earns points for your team, but only while your team controls the objective uncontested. With unlimited respawns, every moment spent holding the Hardpoint matters.

[p align="start"]Every minute, the Hardpoint rotates to the next location, forcing both teams to reposition and fight for control again. Unlimited respawns, full Create a Class functionality, Perks, Killstreaks, and Field Upgrades encourage coordinated pushes, disciplined defense, and smart rotations between Hardpoints.

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Kill Confirmed (Core 6v6)

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[p align="start"]QUICK INTEL:

Kill Confirmed adds an extra objective to every engagement. Eliminating an enemy causes them to drop a Dog Tag. Recover enemy Dog Tags to score points for your team, while collecting friendly tags denies the enemy the opportunity to score. Dog Tags can quickly become flashpoints, with both teams fighting to recover or deny them.

[p align="start"]Success depends on more than accurate shooting. Strong teams know when to secure a nearby tag, when to deny the enemy a point, and when to leave a dangerous tag behind. Full Create a Class functionality, Perks, Killstreaks, and Field Upgrades provide countless ways to recover friendly tags, secure enemy tags, and fight through contested pickups.

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Search and Destroy (Core 6v6)

QUICK INTEL:

Search and Destroy is a classic round-based attack-versus-defense mode, where every player gets a single life to help plant or defuse the bomb at one of two sites. The high stakes, dramatic reversals, and clutch plays have made it one of the franchise's defining Multiplayer experiences.

Every round raises the stakes. With no respawns, each elimination reduces your team's fighting strength, leaving the remaining Operators to adapt as the odds shift throughout the round. Attackers must plant and defend the bomb, while defenders work to stop the plant or defuse the bomb before it detonates. Teams switch sides every round, requiring both squads to master attack and defense.

[p align="start"]Accurate shooting, communication, teamwork, and the intelligent use of information are often the deciding factors, while full Create a Class functionality provides the tools to gather intel on enemy route plans and positions, protect objectives, support teammates, and secure crucial round wins.

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Core Multiplayer Maps (6v6)

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[p align="start"]QUICK INTEL:

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[p align="start"]The Modern Warfare 4 Beta features a selection of the 12 Core 6v6 maps available at launch. Each map delivers its own combat rhythm, from sprawling rooftops and compact urban streets to industrial complexes and battle-scarred villages. Learn the layouts, identify key landmarks, and discover what makes every map unique with the Map images showcased below:

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Cachette

Fight across a secret hideout next to a French rail terminal where cobblestone streets, shipping containers, rooftops, and compact interior spaces combine to create a tightly connected arena packed with flanking opportunities and upper floor routes.

CACHETTE TOP TIPS:

 

Lithium

Enter a damaged lithium processing facility in rural Mexico, where industrial buildings, processing equipment, interactive garage doors, and strong mid-range sightlines support a wide variety of combat styles.

LITHIUM TOP TIPS:

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Lotus

Experience a battle-scarred Korean fishing village where abandoned tanks, burning buildings, narrow streets, and accessible interiors blend close quarters combat with longer sightlines across a main thoroughfare.

LOTUS TOP TIPS:

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Rooftops

Battle across the snow-covered rooftops of New York's Hotel Times West, where elevated platforms, exterior walkways, and compact interior spaces reward precision movement while offering multiple routes around the city block.

ROOTOPS TOP TIPS:

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Silkworm

Fight through a dense South Korean shopping district centered on a busy subway entrance. Storefronts, alleyways, apartments, and narrow streets keep combat fast, grounded, and focused on close- to mid-range engagements.

SILKWORM TOP TIPS:

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Transit 213

Expect skirmishes throughout an overgrown Indian bus depot where a parking lot of rusting buses divide the battlefield into tight lanes, concealed routes, and close-range ambushes balanced by impressive sightlines across the Center Lot.

TRANSIT 213 TOP TIPS:

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Gunfight (3v3, 10v10, Kill Block)

QUICK INTEL:

Gunfight returns in the Modern Warfare 4 Beta, bringing its signature single-life elimination gameplay to Kill Block. Fight in either 3v3 or the all-new 10v10 variant as teams battle across ever-changing Kill Block map Combos, with every player using the same randomized Loadout. Victory comes through teamwork, weapon proficiency, and adapting quickly as both the map and your equipment change throughout the match.

Every two rounds, Kill Block reconfigures into a new Combo — a trio of connected scenic Slabs — while a new randomized Loadout is issued to every player. Teams swap spawn sides between rounds, ensuring both sides compete on the same layout with identical equipment before the next Combo is randomly created. If neither team secures the elimination before time expires, an Overtime Flag appears, forcing one final fight for the round.

KILL BLOCK GUNFIGHT: TOP TIPS:

 

Combat Outpost (24v24, Ground War)

QUICK INTEL:

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[p align="start"]Combat Outpost reimagines Domination for Ground War, expanding the familiar three-flag battle into a large-scale conflict across a sprawling battleground. Capture Outposts to earn a steady stream of points while expanding your team's available spawn locations, allowing friendly forces to reinforce the front line and maintain pressure across the map.

The battle doesn't end once an Outpost is secured. Continue Reinforcing captured positions to unlock increasingly powerful team rewards, from Local UAV coverage and a JLTV airdrop to a Light Tank delivered straight to your Headquarters. With Capture and Reinforce objectives often overlapping, Combat Outpost rewards coordinated teams that can seize territory, defend key positions, and leverage the battlefield advantages they earn.

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Ground War Multiplayer Maps (24v24, Beta)

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[p align="start"]Combat Outpost spans two distinct large-scale theaters of conflict, each offering a different approach to Ground War combat. Whether crossing open farmland or fighting through dense urban streets, learning the terrain, major landmarks, and key routes is essential to supporting your team and maintaining control of the match.

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Imjin Farmlands

Battle across the rural outskirts of Haijin, where open fields, waterways, scattered farms, and the large-scale mill combine with roads and rail lines to create a combat zone suited to long sightlines, vehicle maneuvering, and coordinated assaults on key strongholds.

[p align="start"]IMJIN FARMLANDS TOP TIPS:

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 Wolves Stadium

Fight through the heart of Haijin in a dense urban environment centered on the Wolves Stadium. Multi-story buildings, transit lines, tunnels, rooftops, and surrounding hillsides create a highly versatile arena of battle where every route offers multiple ways to advance.

[p align="start"]WOLVES STADIUM TOP TIPS:

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Call of Duty: Warzone™ Resurgence (44 players, Zodiac Map)

QUICK INTEL:

Resurgence returns with the all-new Zodiac, a compact combat zone built around the DRC Advanced Systems drone assembly and manufacturing headquarters.

Fight from the company Admin building through and beneath the central double Trackline with multiple trains, then push toward the R&D facility and shipping docks as squads battle across offices, manufacturing buildings, rooftops, tunnels, and the surrounding shoreline. Expect an explosive tank battle, legendary loot, action across the ground and air, and other surprises to find during your matches.

Every Loadout has room to dominate and are default for the Beta. Choose from AR, SMG, LMG, or Sniper Default Loadouts. Close-range Operators can weave between buildings and through the center of the facility, while longer-range Loadouts benefit from rooftops and elevated windows overlooking the facility’s points of interest. Beneath it all, an underground tunnel network offers another way to rotate, flank enemy squads, or briefly disappear before launching your next attack.

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Development Credits

[p align="start"]Call of Duty: Modern Warfare 4 development is led by Infinity Ward and will be available globally on Steam on Friday, October 23, 2026.

[p align="start"]Call of Duty: Modern Warfare 4 for the PC delivers a fully optimized experience, led by Infinity Ward in partnership with Beenox, for Steam.

[p align="start"]Additional development in alphabetical order: Activision Central Design, Activision Central Technology, Activision QA, Activision Shanghai, Beenox, Demonware, High Moon Studios, Raven Software, Sledgehammer Games, and Treyarch.

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