Dear Barber Surgeons,
thank you for all the bugs you reported and collaborating with us to iron out all of these kinks. We spent the time since the last hotfix trying to replicate and fix everything you've reported and implementing a few quality of life features you asked for. We also worked hard on the promised artbook, which is being reviewed by the steam team right now so we'll release it once that's done. On to what we did for the game:
Quality of Life
Card names in Chinese, Japanes and Korean are no longer rotated 90 degrees
Switch Cards now show the active effect
Villagersprite behind card reward is now darkened
Adjusted the volume of all soundtracks and SFX
Bugfixes
Major
Fixed a bug where all villagers used for the Rite of Severance against the Nobleblood of Fear were turned to trust
Fixed a bug when playing against the Nobleblood of Fear where dead villagers still showed up in the top border
Fixed a bug where the merge button remained visible after ringing the bell
Fixed a bug where duplicating a sword piece card lead to another random sword piece being added to the duplicated card
Fixed a bug with the Impaled One where the game freezes after the last bloodstone extraction
Fixed a bug where duplicating a merged or upgraded card freezes the game
Fixed a bug where duplicating greed didn't work correctly
Fixed a bug where deselecting the relief and pressing play at the same time froze the game
Fixed a bug where exiting out of the winscreen didn't give you a meta bloodstone
Fixed a bug with the Nobleblood of Fear where you have a relic when you exit and reload during the start card reward
Fixed a bug with Transmuter Oracle of Foreboding and Card Inferno Plume where handcards where blocked after triggering Oracle of Foreboding with Inferno Plume
Minor
Fixed a bug where Impaled One story snippets were shown when defeating Avarice and Cupidity
Fixed a bug where the text explaining the meta progression bloodstones went outside of the text box
Fixed a bug where the Nobleblood of Fear winscreen always showed the defeated difficulty as easy
Fixed a bug where the back card during a 4+ card reward was rendered in front of the front card
Fixed a bug where played cards visually move back to the handcards and get stuck there
Fixed a bug where you didn't get the Avarice and Cupidity achievement after defeating it
Fixed a bug where a card tooltip doesn't disappear
Fixed a bug where the upgrade seal isn't shown on the cards
Once again thank you so much for the continued support and your leniency for the state of the game at launch. From what we know the most game breaking things are fixed now but do let us know if you still run into any other issues. Have fun with the game and may your dubious methods work!