We’ve just released a major performance update for Stellar Orphans, and this one goes much deeper than a few optimizations.
After investigating performance issues reported by players, we identified a memory leak that was causing RAM usage to grow far beyond what the game actually needed.
The result is a huge improvement:
RAM usage has been reduced from around 5 GB to approximately 800 MB.
We’ve also updated the export frameworks used to build Stellar Orphans. This addresses several long-standing issues affecting some players, including black screens, the game failing to launch, and increasingly long save times after extended play.
🔧 Key Improvements
🧠 Major memory leak fixed
📉 RAM usage reduced from ~5 GB to ~800 MB
⚙️ Export frameworks updated
🖥️ Fixed various black screen issues
🚀 Fixed issues where the game would not launch
💾 Fixed save times becoming longer over time
🔧 Improved overall stability and performance
🧹 Numerous underlying technical optimizations
This update is primarily focused on making Stellar Orphans lighter, more stable and more reliable, especially during longer play sessions.
Thank you to everyone who reported issues and helped us track these problems down. ❤️
We hope Stellar Orphans now runs much more smoothly for everyone!