This update targets the biggest pain points so you can have more fun with zero stress!!
New feedback is always welcome — I’m quietly collecting all of it. I’m a solo dev, so progress might be slow, but I’ll keep polishing everything bit by bit!!
Thank you all — you’re the ones making this game better!!
[p align="start"]Experience Optimization:Added a "First Day Infinite Refresh" feature, allowing players who want to customize their starting build to enable it based on their personal playstyle.
In multiplayer Endless Mode, the end button now also displays a confirmation pop-up, so two players won't accidentally end the game together by mistake!
Restructured the UI layout of the Battle Settings, making each function clearer and easier to navigate.
[p align="start"]Bug Fixes:
Fixed various known issues.
[p align="start"]Performance Optimization:
Optimized the infinite-loop trigger effect of the Ice Staff and Cataclysm Cannon — the Ice Staff will no longer cause infinite lag when the Magician class is specialized as "Card Master."
[p align="start"]Difficulty Adjustments:
Increased the charge-up time for all minor enemies' charges by 0.5 seconds.
Further reduced the movement speed of spearmen in Chapter 2.