Read the original on Steam ↗Hi folks! Today's update is just a small bugfix patch to address a few issues reported over the past week.
Notable fixes:
Fixed a multi-threading timing bug between texture garbage collection and MMO logo generation.
Fixed a potential issue when a player was doing a quest, got distracted by combat, and then tried to return to doing their quest, if that quest had been destroyed while the combat was going on.
Fixed pathfinding data for the Volcanic Market Stall model (which was resulting in players sometimes walking straight through the middle of the model)
...and a couple other minor bugfixes!
As always, huge thanks go to everyone who submitted bug reports or crash reports!