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Maintenance Complete

Collectibles! · Community Announcements · August 23, 2026

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Hello players!

Following an extended period of scheduled maintenance, Collectibles! has been returned to service.

Last year we removed the entire game. We stated that the truly major update was ahead. Some of you interpreted this as a joke. Our shareholders interpreted it as a roadmap.

Today we are pleased to announce that both interpretations were correct.

Restoring the product

Features under revision

We analyzed both systems in depth and reached an uncomfortable conclusion: they worked, but not well enough to belong in the game we are building now. Rather than ship them in a state we would have to apologize for later, we have taken them offline for rework.

Both will return — reworked, deeper, and properly integrated into the new core instead of bolted onto it.

Pack Opening: the Roulette

Opening a pack is no longer an instant transaction that happens somewhere far away from you.

Sticker Burning: reworked

Sticker Crafting: reworked

Technical improvements

Roger Mitchell (CTO) commented:

"Taking the product offline entirely was not a decision we made lightly. The original codebase had accumulated years of technical debt, most of it ours, and every new season made the next one harder to ship. We evaluated an incremental migration and rejected it — the dependencies between the drop system, the album and progression were tight enough that a partial rewrite would have meant maintaining two versions of the game at once.

So we rebuilt the core from the ground up, and it took considerably longer than our internal estimates. Most of the year went into work that is invisible in a changelog: data models, the drop pipeline, the rendering layer the new animations depend on. The silence was not a communications strategy, we simply had nothing to show that would have been honest to show."

Sincerely,

The VHC Team!

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