Hello Heroes!
In this patch, I've included some fixes for the bugs you reported after the release of 1.1
If you encounter any bugs, please report them on the appropriate channel on the DunHero Discord server. This helps me get feedback faster and improve the game
My New Game
I'm currently working on a new game called Emojis vs Zombies 👉 Wishlist Here: Emojis vs Zombies It's an idle/incremental game where you open packs to get new emojis, weapons, and items, and you can keep the game running in the corner of your screen.
A demo for this game will be available soon That's why I'd really appreciate it if you added it to your Wishlist
Patch Notes
Added: From now on, the difficulty level grants more village experience. For example, with a 200% difficulty multiplier, you'll receive 200% experience after the game
Changed: From now on, movement is faster in the upgrade tree
Changed: The range of all enemies has been adjusted. Enemies now have a more balanced projectile range. The range of enemies in the first worlds has been slightly reduced.
Fixed: Unlocking the Fool
Fixed: The minimap was invisible after the game ended
Fixed: bug where the “Quick Death” button didn't work because the tooltip would sometimes cover it
Fixed: The perk that grants 50 maximum HP now heals the player to full health
Fixed: Minor localization errors
Optimization: Many of the game's processes have been optimized, so the game should run even better on less powerful hardware
