- fixed loaded saved runs not properly updating lobby session status, allowing players to join in-progress dungeon runs
- fixed shopkeeper spawning with 0 health in 4-player co-op
- fixed joystick movement speed being locked to a constant rate (added a normalized movement toggle in settings)
- fixed physics issues and jitter when running at lower framerates / reprojection
- fixed a save version upgrade bug
- fixed NG+ story and barrier unlocking too early
- fixed rich text tags being usable in player names and various UI screens
- fixed an issue where loading a saved run could get stuck during stage loading
- fixed a bug where the hit effect / blackout could persist after ending a run
- steam frame support
Hotfix ea0.1.10.2
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