Turns out ours isn't the only cursed lighthouse on a bad coast. We've teamed up with Fulqrum Publishing and Misterial Games to put Static Dread: The Lighthouse, Static Dread: The Submarine and Stygian: Outer Gods into one bundle, so you can lose your grip on reality in three different places without leaving your chair.
What's inside
Static Dread: The Lighthouse: the beacon, the radio, and the paperwork standing between a ship and the dark.
Static Dread: The Submarine: same world, colder water. Read the sonar, assign the tasks, and keep the crew from cracking open.
Stygian: Outer Gods: a first-person survival horror RPG set in the fog-choked town of Kingsport, in the days before the Black Day. Every bullet counts, your sanity is just another resource, and your build comes from Sinner's and Seer's skill cards.
[dynamiclink href="https://store.steampowered.com/app/2581410/Stygian_Outer_Gods/"]
Why these three sit well together
Both Static Dread games run on the same engine of dread: a small job, a bad coastline, and something in the water that doesn't care about your shift schedule. Stygian takes that feeling and lets you walk into it, through the mines, the dark forest, a mansion nobody sane would enter, and a few doors into the Outworld.
And here's the part that made us grin: Kingsport has its own lighthouse. With its own Keeper. Who is described as strange. Keepers of the world, apparently, are a type.
A question for the keepers 🔦
Some of you have already been to Kingsport. So tell us: what Static Dread nod would you want to find hiding in Stygian, and what should we hide in our games for Stygian players to spot? Post your ideas in the comments, we read all of them.
Grab the bundle here:
[dynamiclink href="https://store.steampowered.com/bundle/85640/Static_Dread_Anthology_x_Stygian_Outer_Gods/"]