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Celestial Ruins Hotfix 3 is Out Now!

Heroes of Hammerwatch II · Community Announcements · August 20, 2026

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We’re happy to report the next hotfix is now live. We really appreciate your patience with allowing us time to investigate and really test to ensure these fixes stick.

Thank you for bearing with us and for your continued support and feedback. It’s all very much appreciated!

For the list of changes for this specific hotfix, please see the full notes below 👇

Hotfix 3 Change List 

Fixes 

Dev Note: The intention behind Hunter’s Hound was always to let players be a little creative with boosting their numbers with less obvious units such as Ranger’s traps, Priest’s Inner Light orbs or mercenaries, but gaining thousands of Attack Power through Caltrops was a little too much.

 

Tag Changes 

Dev Note: We’re intent on fixing all the missing tags by the next free update’s launch. Let us know if you still encounter abilities that deal a type of damage without carrying the corresponding tag.

Balancing Changes 

Dev Note: These are likely the last balance adjustments before the upcoming free update. It will focus on changes that require actual reworks, including fixes for underused Spirit Boons, skill orbs, and weapons, or a way to make Bleed relevant in the late game. We’d like to take this opportunity to voice our gratitude for all the community feedback, as it’s been massively useful. Thanks, folks, and keep it coming!

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