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Bugfix and UI

Shadows of Forbidden Gods · Community Announcements · August 17, 2026

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Hello everyone,

I've been trying to avoid updating the game too much because while there are some changes I wanted to make I was afraid they would break saves and mods. However, recent new bugs have forced me to make this change. Firstly a critical issue has arrived because mods are now getting out of sync with each other and causing game-breaking bugs. There was also a bad screen resolution bug I needed to resolve.

There are also reports in the community of some file corruption issues, so you may want to verify your files on Steam to fix those.

I've included a few UI updates I thought were important, alongside this. I've tried to avoid breaking any saves or mods, while also providing information on the UI I felt was too critical to miss.

If there are game-breaking bugs caused by this (including save files), let me know and I'll try to fix stuff. As a stopgap, the game branch "prev version" has been updated to the previous version so your save games should still work fine.

Details:

Bugfixes:
-Fixed a critical bug with mod version incompatibility (reported critically on Community Library and Keeper's Items)
-Fixed screen resolution bug
-Bugfix to nations evaluating the wrong alliance
-Joining dark empire accidentally marked another nation as the alliance

Gameplay:
-Reduced 'learn arcane secret' motivation significantly to stop mages getting stunlocked during a magical arms race

UI:
-Changed order of civil war messages
-Military strength on top left side panel
-Risk of friendlies being attacked displayed in top left side panel
-Army names in battle screen
-Modding allows adding new layer to the map
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