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Yet more bugfixes
Read the original on Steam ↗You should no longer slide down while using the special until the sword gets stuck in geometry, it should also fix some inconsistency on launch height
You can no longer phase the sword through the wall when going back from the main menu
You can no longer pause the game during the sword special animation, so it's no longer possible to brick the game by going to the main menu during it
If you go back to the main menu on a breakable tile, it will no longer break instantly when going back ingame
Changes:
There were tiny changes to the physics of the game, hopefully nothing noticeable (Fixed time step from 0.002 to 0.01)
The game now pauses for 0.2 seconds after loading in
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This announcement was written and published by the developers/publisher of Pippa of Caerbannog on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.