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Elements Divided - Update 44 – Hotfix 1 - Ranked Update

Elements Divided · Community Announcements · August 10, 2026

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The highly requested and unexpected Ranked 1v1 update has arrived! We hope you enjoy! This update adds Ranked 1v1 Mode, does a sweeping balance pass, and fixes some bugs.

Elements Divided Update 44 – Hotfix 1

Version 794

 

Changelog

- Added Ranked 1v1 Mode

- Added Kill Feed notifications

- Added US Central servers

- (Hopefully) Fixes a bug causing level backups to fail

- (Hopefully) Fixes a bug causing you to be stuck in an endless loading screen when joining a Friend’s lobby fails

- Fixed a bug that was making Skill Based Matchmaking send you to empty Lobbies too often

- Do giant amounts of Balance changes

                 - General

                                  - Nerf Blocking by making its Durability slower to regenerate after taking damage

                                  - Once the Damage Zone has started, any new Players who join do so as Spectators

                                  - Increase the minimum Player capsule height slightly

                                  - Increase the Duration that Dash makes you non-Grabbable

                                  - Make it so Ultimate moves can't be Grabbed by Air Vacuum or similar moves

                 - Earth:

                                  - Increase the damping on Aerial Obliterator so it activates slower

                                  - Decrease the AOE of the Earth Ball Shockwave

                                  - Decrease the animation Speed of the Lava rush (particle system Speed, collider timing, Floor spawn timing)

                                  - Increase Might of Lava Stream by 1

                                  - Make the Lava Stream spawn a big Lava Floor

                                  - Slightly decrease the Duration of Lava Floors

                                  - Increase the Might of Lava Eruption from 2 to 6

                                  - Make Lava Eruption spawn a large Lava Floor where it appears

                                  - Increase the Stamina cost of "Charge 2h Metal, split into Shards, throw Shards"

                                  - Increase the Speed of the Metal Shards Punched out of the Charge

                                  - Decrease Gravity of Metal Shards

                 - Water

                                  - Increase Durability of Water Saw by 1

                                  - Increase Durability of Water Stream by 1

                                  - Increase knockback of Water Stream by 1

                                  - Increase the AOE in which the Water ring Grabs Projectiles

                                  - Increase the AOE of the Water ring Explosion

                                  - Make Ice Trail only come from Charged underground holds

                                  - Give the Blood Grab a minimum hold time before it can siphon

                                  - Make Blood Flamethrower Pierce through Block

                                  - Increase Durability of Vine Snake by 1

                                  - Increase Durability of Vine Segment by 1

                                  - Make Vine Segment not die when it touches a Player

                 - Fire

                                  - Decrease heat Charge time from 2.5s to 2s

                                  - Make it so the double-jump move uses a fuel bar that refills as you stay on the ground, so if you keep holding the input and land on the ground it'll regain fuel and keep pushing you

                                  - Increase the Speed of Fire Rain Meteors

                                  - Make Fire Rain Meteors more erratic

                                  - Fire Rain should ignore Spectators

                                  - Increase Gravity of Explosive Arrows

                                  - Increase the Might of Explosive Nova from 8 to 10

                 - Air

                                  - Decrease Bomb Charge time from 2.5s to 2s

                                  - Air Tornadoes should launch Players upwards, like the Leaf Tornado

                                  - Increase Acceleration of Air Glider

                                  - Increase Acceleration of Air Wheel

                                  - Increase Might of Air Bomb by 1 (just the Projectile, not the Explosion)

                                  - Storm Tornadoes should semi-track nearby Players, like the leaf Tornado

                                  - Decrease Spirit Form range to 30m

                                  - When outside the Spirit Form range, pull the Spirit back towards the body instead of immediately ending the move

                                  - Decrease the radius of the Spirit Bomb Explosion by half

                                  - Make Storm Prison Pierce through Block

                                  - Make Storm Prison pull Players inwards

Join us on Discord to keep up to date on what’s next!

https://discord.gg/tYvBTbvJqc

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