- Fixed a very rare bug where the game would softlock if encountering an enemy on the exact same frame Ian's shockwave "stunned" status wears off on that enemy on the field.
- Fixed a bug where enemy performances would sometimes prematurely end.
- Fixed a bug where upon initial entry into the Mad Zone, the player was sometimes on the wrong layer and could walk through walls and couldn't speak to anyone.
- Fixed a memory leak -- the fast travel screenshots were leaking.
- Fixed a thread leak in the pathfinding system that was causing crashes on some platforms.
- Fixed a bug where you could be pushed outside the Bus Station during a cutscene that takes place inside it.
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v2.0.1 Bugfix Patch Notes
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