This update focuses primarily on the UI/UX for the game, I have gone through almost every single interface and standardized them, significantly improving the readability and available space for information. I have also reworked the entire HUD, opting for a more MMORPG friendly approach. But that's not all, I have gone through 4 of the bosses (Skeleton King, Ogre Lord, Forest Dragon, and Supreme Rabbit) and completely reworked their mechanics. Due to the change in difficulty and mechanics, I have reset the leaderboards and collection for all of them in order to be fair towards newer players. Last thing to outline, I have also polished all the existing abilities, and will continue improving and tweaking them in upcoming update. There are plenty of other fixes, additions, and tweaks, full change-log: - Mana is purple now.
- Added shadow system.
- Added skill tracking.
- Added Soul Dragon pet.
- Added mad emperor crown.
- Added quest tracking system.
- Added colourful lootbags (rarity).
- Fixed map scrolling for the sidebar.
- Added browse/history/stats to exchange.
- Added customizable interaction keybind.
- Added ability to turn off interaction prompt text.
- Added new area effects to underwater, lava, and snow areas.
- Added 'Keep me logged in for 30 days' option to the website.
- Added elemental modifiers to mobs, weapons, projectiles, and more.
- Added ability for Gooseymoosey's Pacifist to train Defense and Health (and any other pacifist I guess).
- Fixed evasion never working.
- Fixed Soul Dragon spawn duration.
- Fixed lootbag interface duplicating.
- Fixed pets getting stuck in doorways.
- Fixed weights not properly computing.
- Fixed dismount not working in combat.
- Fixed gathering/crafting simultaneity.
- Fixed dialogue persisting after death.
- Fixed ability UI not having cooldowns.
- Fixed jellyfish not stacking correctly.
- Fixed Google Play prices/subscriptions.
- Fixed drag and drop destroying tooltips.
- Fixed entity area chests not despawning.
- Fixed friend list not properly updating.
- Fixed Phantom Volley performance issues.
- Fixed hemisphere telegraph area safespot.
- Fixed guild invite not working correctly.
- Fixed targeting and auto-retaliate issues.
- Fixed UIM being able to use house containers.
- Fixed magic staffs resetting selected spell.
- Fixed banking not stopping crafting actions.
- Fixed rare pet drop misleading drop message.
- Fixed guilds not properly display online users.
- Fixed chat blocking input and scrolling issues.
- Fixed debuffs not stopping passive heal effects.
- Fixed equipment stats not calculating correctly.
- Fixed digging not correctly cancelling with movements.
- Fixed being able to interact with things through walls.
- Fixed bank loading erratically instead of sequentially.
- Fixed ability UI changing order of abilities each login.
- Fixed certain headwear not display correctly on main menu.
- Fixed issues with membership cancellation/upgrade/downgrade.
- Fixed walking and other sound effects not playing correctly.
- Fixed backtracking under high latency and slow CPU conditions.
- Fixed an issue causing map to not load properly when relogging.
- Fixed leaderboards changing categories when going to next page.
- Fixed attack styles not correctly saving/selecting when swapping weapons.
- Fixed combat pursue sometimes causing your character to pursue without attacking.
- Fixed clue scrolls not having a notification when trying to withdraw multiple from bank.
- Fixed being able to cheese mobs from afar (mobs automatically become invincible when they cannot reach you).
- Polished all abilities.
- Improved exchange broad term searching.
- Last spell selected is saved when re-equipping staves.
- Logout/warp timer now displays exact remaining seconds.
- Ability casting can be cancelled by selecting the same ability again or using right click on PC.
- Reworked HUD.
- Reworked chatbox.
- Reworked tutorial.
- Reworked quest system.
- Reworked bank tooltips.
- Reworked lighting system.
- Reworked all in-game UIs.
- Reworked plugins for 15+ mobs.
- Reworked interaction zone for all mobs.
- Reworked mobile context menu interaction.
- Reworked Skeleton King (leaderboards reset).
- Reworked Ogre Lord (leaderboards reset).
- Reworked Forest Dragon (leaderboards reset).
- Reworked Supreme Rabbit (leaderboards reset).
- Reworked potion boosts/duration to be consistent."