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Update Fixes:

Island Notes · Community Announcements · August 09, 2026

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Update Fixes:

  1. Optimized the lighting flickering issue. (In previous versions, the player's light sources were limited to 50. I originally believed that when the count exceeded 50, the game editor would perform a fallback calculation and smoothly shut off lights elsewhere—but that was not the case. The editor actually shut them off using a strange logic, which caused flickering when the light count exceeded 50. This was my misjudgment. This update primarily adds frustum culling and distance culling for lights, and increases the light limit to 100. Now even if the count exceeds 100, the transition remains smooth and flicker-free.)

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