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Update 56.0!

Bloons TD 6 · Community Announcements · August 06, 2026

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Key New Features

New Awesome

Game Changes / Additions

Bug Fixes & General Changes


Event changes

Map changes

Legends changes

Tower Fixes

Hero Fixes

Platform Specific fixes

Balance Changes


We’ve kept a more limited list of balance changes for v56 so the team could dedicate more time on fine-tuning other major features in this update, and have some time to see the impact that the new Skywarden has on general gameplay.

Tack Shooter
Hot Shots is historically far less popular than Tack Sprayer, to make it a more compelling alternative we’ve adjusted crosspath prices to allow room for Hot Shots to gain a damage increase while keeping those 302 and 203 total upgrade costs the same.

Ice Monkey
With growing Ice Monkey value in powerful freeze synergies, Super Brittle’s attack rate is being lowered so it can’t quite do everything on its own so easily, and Snowstorm’s price is being raised slightly.

Desperado
To make Desperado crosspaths feel smoother to play around, we’ve lowered the buff drop-off on both of the 2xx and xx1 crosspaths. Additionally Big Iron now pops Lead, allowing it to serve as an early round anti-lead option. Desert Phantom’s shrapnel pierce reduces as even unbuffed the group coverage is pretty crazy, though this doesn’t really change as much as it may look.

Monkey Buccaneer
Grape Shot's attack delay is slightly increased, and Cannon Ship explosion pierce is shifting more heavily into its bottom crosspath. These changes carry upward to tone down scaling power on Pirate Lord.

Mortar Monkey
The path has struggled for relevance for a long time, and bottom-path Mortar is the anti-Camo path, so Increased Accuracy is being updated to now hit Camo Bloons directly as utility progression into Signal Flare.

Dartling Gunner
To improve its own internal synergy, Laser Shock damage bonuses can now be triggered by hitting Bloons shocked by any other tier of Laser Shock instead of only same-tier.

Super Monkey
Super Monkey's base projectile speed is increasing slightly to help early tiers keep up, while keeping x2x Epic Range unchanged. Robo Monkey will now default to First & Strong target priority on first purchase, as this was vastly the preferred choice. For quality of life, Sun Avatar will now display an indicator in radius on towers primed for placement to assist with Temple sacrifice planning, and excessive projectile distances have been trimmed for Sun Temple sub-attacks.

Druid
Monarch of Storms now has a maximum blowback cap to ensure ZOMG blowback penalty calculates correctly, alongside faster blowback speed to reduce map stalling. Due to popular demand the Druid paragon now pauses regrow globally, and it receives a damage increase for its primary single-target thorn attack.

Official Press Release from Perma-Spike Sourcing & Logistics

Date: Monkuary 7, Monke
Subject: Supply Chain Integrity and Quality Assurance Update

Signed,
The Perma-Spike Legal Defense Team

Beast Handler
The middle-path dinos now use a percentage multiplier for their stun bonus that scales into T4 and T5. For Giganotosaurus pierce is being exchanged for significantly higher damage scaling, note that due to Beast Power scaling mechanics, this results in a substantial overall damage buff right from the moment you purchase the upgrade.

Hero Balance


Obyn Greenfoot
Obyn welcomes more nature loving friends with a suite of buffs specifically tailored to empower Skywarden upgrades.

Corvus
The perma-nourish gameplay loop has created an unhealthy gap between casual play and high-micro playstyles, rather than continuing to tweak XP numbers we’re removing the XP interaction entirely: Nourishment now directly grants cash per Mana spent across all levels.

Rosalia
Rosalia’s lv13 stall utility was greatly overshadowing the rest of her identity, so we have reduced her Laser’s stalling in exchange for damage boosts to both of her primary weapons.

Silas
Bottom-path Ice Skywardens excel at shattering pre-frozen targets rather than applying the freeze themselves - it only made sense to fit in direct Silas synergy here so we’ve added some between Silas and xx3 Skywardens to capitalize on frozen Bloon shattering combos.

Masqued Macaque
The Lv8 Stomp wasn’t quite working as players desired, so occurrence has been lowered in favour of a larger impact when it does occur. His high level sword damage has also been increased as players found this wasn’t scaling up as much as they would hope.

Other Game Balance
Monkey Knowledge

Rogue Legend
Late-Game Scaling Changes

Artifacts
What in Tarnation

Cat’s Meow

Essence of Lych

Insider Trading

Looking Forward


We’re now well into the back half of the year, and New Zealand says thank you to all of the Northern Hemisphere players for sharing the sun back. We’ve had heaps of fun with Update 56, pushing Skywarden to be as awesome as possible and Portable Lake Pro to be as usefully silly as possible, plus (finally) Corvus skin (he’s complicaaaaated) and quality of life changes that we hope are appreciated (and please keep these suggestions coming). Things are moving well, so here’s what’s still coming ahead…

Thanks for reading all this way - we hope you have a fantastic time with Update v56 and look forward to what’s ahead. We also have a Super Secret New Thing that we can’t share yet, but keep your eyes and socials well tuned in September, as you won’t want to miss it!
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