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Update Fixes:

Island Notes · Community Announcements · August 05, 2026

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Update Fixes:

  1. Adjusted pet behavior so that after leveling up, its satiety is automatically refilled to maximum.

  2. Added a cap to the satiety depletion rate (previously it was calculated based on max health; now it is capped to prevent satiety from dropping too fast when creatures have very high health). Some players reported that creatures would suddenly lose a large amount of health after dismounting, leading to death. Upon investigation, this was related to satiety, and a fallback fix has been implemented.

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