Hello musical maestro! It is precisely TWO WEEKS since OFFBEAT launched into Steam Early Access and wheeeeeew what a couple of weeks it's been! Hearing all the beautiful works of auditory art created by the new community here has been a joy to behold. Thanks for investing your time and creativity into the game - and please do keep sharing your work with us.
We wanted to take a moment to outline our plans for the weeks and months ahead, as we have SO much in the works, and wanted to share what's coming.
The Road Ahead
A little caveat at the top: this is game dev, so who knows what the hell the months ahead have in store, but this is the roadmap we're confident putting out into the wild, and striving our best to deliver on. We are confident in the roadmap and broad dates below, but we just wanted to couple with that little note - we're a small team, and things happen sometimes. Ok! Boring bit over.

September - Studio Essentials
Instrument 1 - World’s Smallest Violin
Effect - EQ
Effect - Reverb
Chapter 3 jobs
Feature - Put instruments away and get them out again
Feature - sequencer fx loop
October - LoFi
Instrument 1 - Sample-o-matic
Instrument 2 - Autochord
Effect - Coffee Grinder (downsample effect)
Chapter 4 jobs
Feature - archive system
November - Synthwave
Instrument 1 - FM Synth
Instrument 2 - VCR Drum Machine
Effect - Smoothie Maker (chorus effect)
Chapter 5 jobs
December - Techno
Instrument 1 - Jackhammer Drum Machine
Instrument 2 - Oscilloscope (wavetable synth)
Effect - Hydraulic Press (compressor)
Chapter 6 jobs
January - Ambient
Instrument 1 - Weather Simulator (random melody / texture generator)
Instrument 2 - Executive Desk Toy (complex rhythm generator)
Effect - Aerospace Navigation Tool (granular delay/reverb)
Chapter 7 jobs
February (1.0) - Chiptune
Instrument 1 - Calculator (draw your own waves)
Instrument 2 - Virtual Pet (chiptune style percussion, plus it’s a working virtual pet)
Effect - Beard Trimmer (clipping distortion)
Chapter 8 jobs
--
As you can see, there is a lot of very interesting instruments coming to the game, and each one exponentially increases the range of possible creations possible in the game. As an example of this, here's a little sneak peak at The World's Tiniest Violin - the headline instrument from our first update on the first Wednesday of September.

[dynamiclink href="https://youtu.be/lJjRoGTvhUo"]
--
That's it for now. Thanks once again to everybody that's picked up and played the game - we're excited to build this with you in tandem, so keep your feedback, requests and - most importantly - musical offerings coming our way. Whetstone Games and Pantaloon.