Hello everyone! This is a small patch to fix the following, as well as to optimize a huge cause of lag for some players:
\[FIX] All text-fields now properly block map-movement input, previously only the feedback window's textbox have this effect.
\[FIX] Possible crash source in energy-floaters/indicators.
\[FIX] Task Items not being "delivered" properly if you happen to look at the Augment or Offline screen when it was being submitted.
\[FIX] Animated portraits of Traders not resetting properly if you view the Augment screen and come back to it.
\[FIX?] I changed how the map fog-rendering works in the backend in an attempt to fix the "drift" that some players are seeing. I couldn't replicate the issue on my end, and I hope that this solves it.
\[OPTIMIZE] Changed out the GPU-intensive rendering for buttons in the Actions panel with something way cheaper. This probably effects players who play on large resolutions or players without a dedicated GPU. This change might even improve slowdowns/lag that some players are reporting, but I am not sure about this.
All the development focus is now on the QoL patch; although this upcoming patch may include bug fixes/optimizations too
Finally, thanks for reading, and thanks for playing!
-Kevin