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New small patch in publicbeta (v283)

Survivalist: Invisible Strain · Community Announcements · July 30, 2026

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Hello, just a small publicbeta update with a fix for an occasional crash if something gets deleted while you are repairing it, and a fix for the SIS Move Props mod, which it seems got broken by a change I made back in 2025.

Also a tweak to how the Dark Past and Loyalty quests select a landmark for a meeting place, they've often been using vehicles along the roads which wasn't the original intention for those quests. They should prioritise "countryside props", i.e. crashed aircraft, weather or fire towers, log cabins and tanks, which tend to sit out in the open country and should mostly keep them away from towns. And in Story Mode they should mostly avoid the red and white strain areas.

Here's the full list:

What's this publicbeta thing?

v283 will be in the "publicbeta" branch on Steam for a while, before pushing it to the main game and to XBox. If you want to try the latest features as they come out (and help test them!) it's a good idea to start using this branch. But keep in mind:

To use publicbeta, just right-click on Survivalist: Invisible Strain in your Steam library and go to Properties, then "Game Versions & Betas" and select "publicbeta".

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